DayZ 1.24
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PPERUndergroundAcco.c
Go to the documentation of this file.
2{
7}
PPOperators
PP operators, specify operation between subsequent layers.
PPEExceptions
void SetTargetValueFloat(int mat_id, int param_idx, bool relative, float val, int priority_layer, int operator=PPOperators.ADD_RELATIVE)
Eye Accomodation postprocess, does not directly use materials.
base, not to be used directly, would lead to layering collisions!
void SetEyeAccommodation(float value)