DayZ 1.24
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EActions.c
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2{
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65 //<----add new individual types above this line
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79}
EActions
Definition EActions.c:2
@ MAKE_SPECIAL
Definition EActions.c:29
@ ADD_QUANTITY
Definition EActions.c:8
@ DESTROY_HEALTH
Definition EActions.c:15
@ FOOD_STAGE_NEXT
Definition EActions.c:28
@ REMOVE_QUANTITY
Definition EActions.c:9
@ RECIPES_RANGE_END
Definition EActions.c:78
@ SET_MAX_QUANTITY
Definition EActions.c:7
@ GET_PLAYER_WEIGHT
Definition EActions.c:5
@ SPECIALIZED_ACTION1
Definition EActions.c:57
@ DEBUG_AGENTS_RANGE_INJECT_START
Definition EActions.c:68
@ CAR_COOLANT_DECREASE
Definition EActions.c:50
@ ADD_TEMPERATURE
Definition EActions.c:19
@ CAR_FUEL_FULL
Definition EActions.c:43
@ INJECT_STRING_RABBIT
Definition EActions.c:11
@ GET_PLAYER_WEIGHT_RECALC
Definition EActions.c:6
@ INJECT_STRING_TIGER
Definition EActions.c:12
@ SPECIALIZED_ACTION2
Definition EActions.c:58
@ RECIPES_RANGE_START
Definition EActions.c:77
@ DEBUG_ITEM_WATCH_BUTTON_RANGE_START
Definition EActions.c:74
@ SET_QUANTITY_0
Definition EActions.c:10
@ PRINT_BULLETS
Definition EActions.c:25
@ CAR_HORN_START_LONG
Definition EActions.c:40
@ ADD_WETNESS
Definition EActions.c:21
@ BUILDING_OUTPUT_LOG
Definition EActions.c:51
@ SPECIALIZED_ACTION5
Definition EActions.c:61
@ BROOM_BURN_SHORT
Definition EActions.c:36
@ BROOM_BURN_VERY_SHORT
Definition EActions.c:35
@ FOOD_STAGE_PREV
Definition EActions.c:27
@ BUILDING_CLOSE_DOOR
Definition EActions.c:54
@ GET_TOTAL_WEIGHT
Definition EActions.c:3
@ BUILDING_OPEN_DOOR
Definition EActions.c:53
@ BROOM_BURN_MEDIUM
Definition EActions.c:37
@ LIQUIDTYPE_UP
Definition EActions.c:23
@ DELETE
Definition EActions.c:30
@ BROOM_BURN_LONG
Definition EActions.c:38
@ SPECIALIZED_ACTION4
Definition EActions.c:60
@ ACTIVATE_ENTITY
Definition EActions.c:32
@ CAR_FUEL_EMPTY
Definition EActions.c:44
@ CAR_COOLANT_INCREASE
Definition EActions.c:49
@ CAR_COOLANT_FULL
Definition EActions.c:47
@ CAR_COOLANT_EMPTY
Definition EActions.c:48
@ SPECIALIZED_ACTION3
Definition EActions.c:59
@ BUILDING_UNLOCK_DOOR
Definition EActions.c:56
@ DEBUG_AGENTS_RANGE_INJECT_END
Definition EActions.c:69
@ CAR_FUEL_DECREASE
Definition EActions.c:46
@ BUILDING_LOCK_DOOR
Definition EActions.c:55
@ FIX_ENTITY
Definition EActions.c:34
@ SEPARATOR
Definition EActions.c:31
@ REMOVE_TEMPERATURE
Definition EActions.c:20
@ DEBUG_ITEM_WATCH_BUTTON_RANGE_END
Definition EActions.c:75
@ CAR_HORN_STOP
Definition EActions.c:42
@ ADD_HEALTH
Definition EActions.c:13
@ WATCH_ITEM
Definition EActions.c:16
@ LIQUIDTYPE_DOWN
Definition EActions.c:24
@ USER_ACTION
Definition EActions.c:18
@ DEACTIVATE_ENTITY
Definition EActions.c:33
@ WATCH_PLAYER
Definition EActions.c:17
@ DEBUG_AGENTS_RANGE_REMOVE_START
Definition EActions.c:71
@ ALARM_SET_AHEAD
Definition EActions.c:39
@ REMOVE_HEALTH
Definition EActions.c:14
@ CAR_FUEL_INCREASE
Definition EActions.c:45
@ BUILDING_PLAY_DOOR_SOUND
Definition EActions.c:52
@ GET_TOTAL_WEIGHT_RECALC
Definition EActions.c:4
@ DEBUG_AGENTS_RANGE_REMOVE_END
Definition EActions.c:72
@ SPECIALIZED_ACTION6
Definition EActions.c:62
@ REMOVE_WETNESS
Definition EActions.c:22
@ CAR_HORN_START_SHORT
Definition EActions.c:41
@ SPIN
Definition EActions.c:26