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CivilianSedanFrontLight.c
Go to the documentation of this file.
1
class
CivilianSedanFrontLight
extends
CarLightBase
2
{
3
void
CivilianSedanFrontLight
()
4
{
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m_SegregatedBrightness = 5;
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m_SegregatedRadius = 65;
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m_SegregatedAngle = 90;
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m_SegregatedColorRGB =
Vector
(1.0, 0.8, 0.8);
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m_AggregatedBrightness = 10;
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m_AggregatedRadius = 80;
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m_AggregatedAngle = 100;
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m_AggregatedColorRGB =
Vector
(1.0, 0.8, 0.8);
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FadeIn(0.3);
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SetFadeOutTime(0.25);
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SegregateLight();
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}
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}
CarLightBase
Definition
CarRearLightBase.c:2
CarLightBase::CivilianSedanFrontLight
void CivilianSedanFrontLight()
Definition
CivilianSedanFrontLight.c:3
Vector
proto native vector Vector(float x, float y, float z)
Vector constructor from components.
scripts
4_World
Entities
ScriptedLightBase
SpotLightBase
CarLightBase
CivilianSedanFrontLight.c
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1.10.0