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FishingRod.c
Go to the documentation of this file.
1
class
FishingRod
:
FishingRod_Base_New
2
{
3
void
FishingRod
()
4
{
5
}
6
7
override
float
GetFishingEffectivityBonus
()
8
{
9
return
0.1;
10
}
11
12
override
void
AnimateFishingRod
(
bool
state
)
13
{
14
SetAnimationPhase(
"AnimateRod"
,
state
);
15
}
16
17
override
void
SetActions
()
18
{
19
super
.SetActions();
20
}
21
};
FishingRod_Base_New
Definition
FishingRod_Base.c:2
FishingRod
Definition
FishingRod.c:2
FishingRod::AnimateFishingRod
override void AnimateFishingRod(bool state)
Definition
FishingRod.c:12
FishingRod::SetActions
override void SetActions()
Definition
FishingRod.c:17
FishingRod::FishingRod
void FishingRod()
Definition
FishingRod.c:3
FishingRod::GetFishingEffectivityBonus
override float GetFishingEffectivityBonus()
Definition
FishingRod.c:7
Param3
Definition
EntityAI.c:95
scripts
4_World
Entities
ItemBase
Gear
Tools
FishingRod.c
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1.10.0