DayZ 1.24
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Truck_01FrontLight.c
Go to the documentation of this file.
1class Truck_01FrontLight extends CarLightBase
2{
4 {
5 m_SegregatedBrightness = 4;
6 m_SegregatedRadius = 75;
7 m_SegregatedAngle = 90;
8 m_SegregatedColorRGB = Vector(0.90, 0.90, 0.68);
9
10 m_AggregatedBrightness = 8;
11 m_AggregatedRadius = 100;
12 m_AggregatedAngle = 120;
13 m_AggregatedColorRGB = Vector(0.90, 0.90, 0.68);
14
15 FadeIn(0.1);
16 SetFadeOutTime(0.05);
17
18 SegregateLight();
19 }
20}
void Truck_01FrontLight()
proto native vector Vector(float x, float y, float z)
Vector constructor from components.