DayZ 1.24
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PersonalRadio.c
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1class PersonalRadio extends TransmitterBase
2{
4 {
5 SOUND_RADIO_TURNED_ON = "personalradio_staticnoise_SoundSet";
6 }
7
8 override void OnDebugSpawn()
9 {
10 GetInventory().CreateInInventory("Battery9V");
11 }
12}
override void OnDebugSpawn()