DayZ
1.24
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PersonalRadio.c
Go to the documentation of this file.
1
class
PersonalRadio
extends
TransmitterBase
2
{
3
void
PersonalRadio
()
4
{
5
SOUND_RADIO_TURNED_ON =
"personalradio_staticnoise_SoundSet"
;
6
}
7
8
override
void
OnDebugSpawn
()
9
{
10
GetInventory().CreateInInventory(
"Battery9V"
);
11
}
12
}
TransmitterBase
Definition
BaseRadio.c:2
TransmitterBase::PersonalRadio
void PersonalRadio()
Definition
PersonalRadio.c:3
TransmitterBase::OnDebugSpawn
override void OnDebugSpawn()
Definition
PersonalRadio.c:8
scripts
4_World
Entities
ItemBase
TransmitterBase
PersonalRadio.c
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