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Hit_Error.c
Go to the documentation of this file.
1
class
Hit_ErrorNoMaterial
:
EffBulletImpactBase
2
{
3
void
Hit_ErrorNoMaterial
()
4
{
5
#ifdef DEVELOPER
6
SetSingleParticle
(
ParticleList
.
IMPACT_TEST_NO_MATERIAL_ERROR
);
7
#else
8
SetSingleParticle
(
ParticleList
.
IMPACT_TEST
);
9
#endif
10
}
11
}
EffBulletImpactBase
Definition
BulletImpactBase.c:2
EffBulletImpactBase::SetSingleParticle
void SetSingleParticle(int id)
Definition
BulletImpactBase.c:60
Hit_ErrorNoMaterial
Definition
Hit_Error.c:2
Hit_ErrorNoMaterial::Hit_ErrorNoMaterial
void Hit_ErrorNoMaterial()
Definition
Hit_Error.c:3
ParticleList
Definition
ParticleList.c:12
ParticleList::IMPACT_TEST
static const int IMPACT_TEST
Definition
ParticleList.c:192
ParticleList::IMPACT_TEST_NO_MATERIAL_ERROR
static const int IMPACT_TEST_NO_MATERIAL_ERROR
Definition
ParticleList.c:199
scripts
3_Game
Effects
EffectParticle
BulletImpactBase
Hit_Error.c
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