DayZ 1.24
Loading...
Searching...
No Matches
DayZPlayerImplementVehicle.c
Go to the documentation of this file.
2{
3 // Left for backwards compatibility, but never ever store HumanCommandVehicle in a variable used later
5
7 {
8 //m_hcv = hcv;
9 hcv.SetClutchState(true);
10 }
11
12 //Command events
13 override void OnFinish(bool pCanceled)
14 {
16 if (owner)
17 {
18 HumanCommandVehicle hcv = owner.GetCommand_Vehicle();
19 if (hcv)
20 hcv.SetClutchState(false);
21 }
22 }
23};
24
void SetVehicleCommand(HumanCommandVehicle hcv)
override void OnFinish(bool pCanceled)
proto native Human GetHuman()
get the human this cb belongs to