38 return super.CanEnterIronsights();
45 inventory.CreateInInventory(
"PistolSuppressor");
46 inventory.CreateInInventory(
"PP19_Bttstck");
47 inventory.CreateInInventory(
"KobraOptic");
50 SpawnAttachedMagazine(
"Mag_PP19_64Rnd");
script counterpart to engine's class Inventory
basic PP19 submachine gun
override void OnDebugSpawn()
override RecoilBase SpawnRecoilObject()
override bool CanEnterIronsights()
override int GetWeaponSpecificCommand(int weaponAction, int subCommand)
WeaponActionChamberingTypes