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DayZ 1.24
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This is the complete list of members for WeaponGuardBase, including all inherited members.
| GuardAnd(WeaponGuardBase arg0=NULL, WeaponGuardBase arg1=NULL) | WeaponGuardBase | inlineprivate |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprivate |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprivate |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprivate |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprivate |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprivate |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardCondition(WeaponEventBase e) | WeaponGuardBase | inlineprotected |
| GuardNot(WeaponGuardBase arg0=NULL) | WeaponGuardBase | inlineprivate |
| GuardOr(WeaponGuardBase arg0=NULL, WeaponGuardBase arg1=NULL) | WeaponGuardBase | inlineprivate |
| m_arg0 | WeaponGuardBase | private |
| m_arg1 | WeaponGuardBase | private |
| m_muzzle | WeaponGuardBase | protected |
| m_state | WeaponGuardBase | private |
| m_weapon | WeaponGuardBase | protected |
| WeaponGuardAnyChamberEmpty(Weapon_Base w=NULL, int muzzle_index=0) | WeaponGuardBase | inlineprotected |
| WeaponGuardAnyChamberFiredOut(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardCanAttachMag(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardCanDetachMag(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardCanSwapMag(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardChamberEmpty(Weapon_Base w=NULL, int muzzle_index=0) | WeaponGuardBase | inlineprotected |
| WeaponGuardChamberFiredOut(Weapon_Base w=NULL, int muzzle_index=0) | WeaponGuardBase | inlineprotected |
| WeaponGuardChamberFull(Weapon_Base w=NULL, int muzzle_index=0) | WeaponGuardBase | inlineprotected |
| WeaponGuardChamberHasRoomForMoreThanOne(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardChamberHasRoomForOne(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardChamberMultiHasRoomBulltet(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardChamberMultiHasRoomBulltetIgnoreLast(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardCurrentChamberEmpty(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardCurrentChamberFiredOut(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardCurrentChamberFull(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardHasAmmoInEvent(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardHasAmmoInLoopedState(WeaponChambering_Base state) | WeaponGuardBase | inlineprivate |
| WeaponGuardHasAmmoInnerMagazine(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardHasMag(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardInnerMagazineFull(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardInnerMagazineFullShareChamber(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardInternalMagazineHasRoomForBullet(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardIsDestroyed(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardJammed(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardMagazinesHaveEqualSizes(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardWeaponCharged(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |
| WeaponGuardWeaponOpen(Weapon_Base w=NULL) | WeaponGuardBase | inlineprotected |