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DayZ 1.24
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This is the complete list of members for Entity, including all inherited members.
| AddSingleExclusionValueGlobal(EAttExclusions value) | Entity | inlineprotected |
| AddTemperature(float value) | Entity | inlineprotected |
| AddWet(float value) | Entity | protected |
| AdjustExclusionAccessCondition(int occupiedSlot, int testedSlot, set< int > value, inout set< int > adjustedValue) | Entity | inlineprotected |
| AdjustExclusionAccessPropagation(int occupiedSlot, int testedSlot, set< int > value, inout set< int > adjustedValue) | Entity | inlineprotected |
| AfterStoreLoad() | Entity | inlineprotected |
| AttemptDestructionBehaviour(int oldLevel, int newLevel, string zone) | Entity | inlineprotected |
| CanAssignAttachmentsToQuickbar() | Entity | inlineprotected |
| CanAssignToQuickbar() | Entity | inlineprotected |
| CanBeActionTarget() | Entity | inlineprotected |
| CanBeBackstabbed() | Entity | inlineprotected |
| CanBeCombined(EntityAI other_item, bool reservation_check=true, bool stack_max_limit=false) | Entity | inlineprotected |
| CanBeFSwaped() | Entity | inlineprotected |
| CanBeIgnitedBy(EntityAI igniter=NULL) | Entity | inlineprotected |
| CanBePlaced(Man player, vector position) | Entity | inlineprotected |
| CanBePlacedFailMessage(Man player, vector position) | Entity | inlineprotected |
| CanBeSkinnedWith(EntityAI tool) | Entity | inlineprotected |
| CanBeSplit() | Entity | inlineprotected |
| CanBeTargetedByAI(EntityAI ai) | Entity | inlineprotected |
| CanCombineAttachment(notnull EntityAI e, int slot, bool stack_max_limit=false) | Entity | inlineprotected |
| CanDetachAttachment(EntityAI parent) | Entity | inlineprotected |
| CanDisplayAnyAttachmentSlot() | Entity | inlineprotected |
| CanDisplayAttachmentCategory(string category_name) | Entity | inlineprotected |
| CanDisplayAttachmentSlot(string slot_name) | Entity | inlineprotected |
| CanDisplayAttachmentSlot(int slot_id) | Entity | inlineprotected |
| CanDisplayCargo() | Entity | inlineprotected |
| CanDisplayWeight() | Entity | inlineprotected |
| CanDropEntity(notnull EntityAI item) | Entity | inlineprotected |
| CanIgniteItem(EntityAI ignite_target=NULL) | Entity | inlineprotected |
| CanLoadAttachment(EntityAI attachment) | Entity | inlineprotected |
| CanLoadItemIntoCargo(EntityAI item) | Entity | inlineprotected |
| CanPutAsAttachment(EntityAI parent) | Entity | inlineprotected |
| CanPutInCargo(EntityAI parent) | Entity | inlineprotected |
| CanPutIntoHands(EntityAI parent) | Entity | inlineprotected |
| CanReceiveAttachment(EntityAI attachment, int slotId) | Entity | inlineprotected |
| CanReceiveItemIntoCargo(EntityAI item) | Entity | inlineprotected |
| CanReceiveItemIntoHands(EntityAI item_to_hands) | Entity | inlineprotected |
| CanReleaseAttachment(EntityAI attachment) | Entity | inlineprotected |
| CanReleaseCargo(EntityAI cargo) | Entity | inlineprotected |
| CanReleaseFromHands(EntityAI handheld) | Entity | inlineprotected |
| CanRemoveFromCargo(EntityAI parent) | Entity | inlineprotected |
| CanRemoveFromHands(EntityAI parent) | Entity | inlineprotected |
| CanSaveItemInHands(EntityAI item_in_hands) | Entity | inlineprotected |
| CanSwapEntities(EntityAI otherItem, InventoryLocation otherDestination, InventoryLocation destination) | Entity | inlineprotected |
| CanSwapItemInCargo(EntityAI child_entity, EntityAI new_entity) | Entity | inlineprotected |
| CanSwitchDuringAttach(EntityAI parent) | Entity | inlineprotected |
| ChangeIntoOnAttach(string slot) | Entity | inlineprotected |
| ChangeIntoOnDetach() | Entity | inlineprotected |
| CheckExclusionAccessCondition(int occupiedSlot, int targetSlot, set< int > value, inout set< int > adjustedValue) | Entity | inlineprotected |
| CheckExclusionAccessPropagation(int occupiedSlot, int targetSlot, set< int > value, inout set< int > adjustedValue) | Entity | inlineprotected |
| CheckForDestroy() | Entity | inlineprotected |
| ClearExclusionValueRecursive(set< int > values, int slotId) | Entity | inlineprivate |
| ClearInventory() | Entity | protected |
| ClearSingleExclusionValueGlobal(EAttExclusions value) | Entity | inlineprotected |
| ClearWeightDirty() | Entity | inlineprotected |
| CombineItemsClient(EntityAI entity2, bool use_stack_max=false) | Entity | inlineprotected |
| ConvertNonlethalDamage(float damage, DamageType damageType) | Entity | inlineprotected |
| ConvertNonlethalDamage(float damage) | Entity | inlineprotected |
| CreateAndInitInventory() | Entity | protected |
| CreateComponent(int comp_type, string extended_class_name="") | Entity | inlineprivate |
| DEAD_REPLACE_DELAY | Entity | private |
| DeathUpdate() | Entity | inlineprotected |
| DebugBBoxDelete() | Entity | inlineprotected |
| DebugBBoxDraw() | Entity | inlineprotected |
| DebugBBoxSetColor(int color) | Entity | inlineprotected |
| DebugDirectionDelete() | Entity | inlineprotected |
| DebugDirectionDraw(float distance=1) | Entity | inlineprotected |
| DebugDirectionSetColor(int color) | Entity | inlineprotected |
| DeferredInit() | Entity | inlineprotected |
| Delete() | Entity | inlineprotected |
| DELETE_CHECK_DELAY | Entity | private |
| DeleteComponent(int comp_type) | Entity | inlineprivate |
| DeleteOnClient() | Entity | inlineprotected |
| DeleteSafe() | Entity | inlineprotected |
| DeleteSave() | Entity | inlineprotected |
| DestroyInventory() | Entity | protected |
| DisassembleOnLastDetach() | Entity | inlineprotected |
| DoPlacingHeightCheck() | Entity | inlineprotected |
| EEAmmoChanged() | Entity | inlineprotected |
| EECargoIn(EntityAI item) | Entity | inlineprotected |
| EECargoMove(EntityAI item) | Entity | inlineprotected |
| EECargoOut(EntityAI item) | Entity | inlineprotected |
| EEDelete(EntityAI parent) | Entity | inlineprotected |
| EEHealthLevelChanged(int oldLevel, int newLevel, string zone) | Entity | inlineprotected |
| EEHitBy(TotalDamageResult damageResult, int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos, float speedCoef) | Entity | inlineprotected |
| EEHitByRemote(int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos) | Entity | inlineprotected |
| EEInit() | Entity | inlineprotected |
| EEInventoryIn(Man newParentMan, EntityAI diz, EntityAI newParent) | Entity | inlineprotected |
| EEInventoryOut(Man oldParentMan, EntityAI diz, EntityAI newParent) | Entity | inlineprotected |
| EEItemAttached(EntityAI item, string slot_name) | Entity | inlineprotected |
| EEItemDetached(EntityAI item, string slot_name) | Entity | inlineprotected |
| EEItemLocationChanged(notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) | Entity | inlineprotected |
| EEKilled(Object killer) | Entity | inlineprotected |
| EEOnAfterLoad() | Entity | inlineprotected |
| EEOnCECreate() | Entity | inlineprotected |
| EEParentedFrom(EntityAI parent) | Entity | inlineprotected |
| EEParentedTo(EntityAI parent) | Entity | inlineprotected |
| EnableHeatHaze(bool pState) | Entity | private |
| EnableLinear(bool pState) | Entity | private |
| EnableSpecular(bool pState) | Entity | private |
| EntityAI() | Entity | inlineprotected |
| EOnFrame(IEntity other, float timeSlice) | Entity | inlineprotected |
| ExecuteActionsConnectedToValve(int pValveIndex) | Entity | protected |
| FindAttachmentBySlotName(string slot_name) | Entity | inlineprotected |
| GetAgents() | Entity | inlineprotected |
| GetAmbientAlpha() | Entity | private |
| GetAmbientColorV() | Entity | private |
| GetArrowManager() | Entity | inlineprotected |
| GetAttachmentByConfigTypeName(string type) | Entity | inlineprotected |
| GetAttachmentByType(typename type) | Entity | inlineprotected |
| GetAttachmentExclusionInitSlotValue(int slotId) | Entity | inlineprotected |
| GetAttachmentExclusionMaskAll(int slotId) | Entity | inlineprivate |
| GetAttachmentExclusionMaskChildren() | Entity | inlineprivate |
| GetAttachmentExclusionMaskGlobal() | Entity | inlineprivate |
| GetAttachmentExclusionMaskSlot(int slotId) | Entity | inlineprivate |
| GetAttachmentSoundType() | Entity | inlineprotected |
| GetAttachmentsWithAttachments() | Entity | inlineprotected |
| GetAttachmentsWithCargo() | Entity | inlineprotected |
| GetBayonetAttachmentIdx() | Entity | inlineprotected |
| GetBrightness() | Entity | private |
| GetButtstockAttachmentIdx() | Entity | inlineprotected |
| GetCastShadow() | Entity | private |
| GetCompBS() | Entity | inlineprotected |
| GetCompEM() | Entity | inlineprotected |
| GetComponent(int comp_type, string extended_class_name="") | Entity | inlineprivate |
| GetConfigWeightModified() | Entity | inlineprotected |
| GetCurrentCamera() | Entity | privatestatic |
| GetCurrentFOV() | Entity | privatestatic |
| GetDeadItemName() | Entity | inlineprotected |
| GetDebugActions(out TSelectableActionInfoArrayEx outputList) | Entity | inlineprotected |
| GetDebugButtonNames(out string button1, out string button2, out string button3, out string button4) | Entity | inlineprotected |
| GetDebugText() | Entity | inlineprotected |
| GetDefaultHitComponent() | Entity | inlineprotected |
| GetDefaultHitPosition() | Entity | inlineprotected |
| GetDefaultHitPositionComponent() | Entity | inlineprotected |
| GetDestructionBehaviour() | Entity | inlineprivate |
| GetDiffuseAlpha() | Entity | private |
| GetDiffuseColorV() | Entity | private |
| GetEconomyProfile() | Entity | protected |
| GetEntityDamageDisplayNameMap() | Entity | inlineprotected |
| GetEntityDamageZoneMap() | Entity | inlineprotected |
| GetFlareRelPosition() | Entity | private |
| GetHeatHazePower() | Entity | private |
| GetHeatHazeRadius() | Entity | private |
| GetHiddenSelectionIndex(string selection) | Entity | inlineprotected |
| GetHiddenSelections() | Entity | inlineprotected |
| GetHiddenSelectionsData() | Entity | inlineprotected |
| GetHiddenSelectionsMaterials() | Entity | inlineprotected |
| GetHiddenSelectionsTextures() | Entity | inlineprotected |
| GetHideIconMask() | Entity | inlineprotected |
| GetHierarchyLevel(int lvl=0) | Entity | inlineprotected |
| GetHierarchyParent() | Entity | protected |
| GetHierarchyRoot() | Entity | protected |
| GetHierarchyRootPlayer() | Entity | protected |
| GetHitComponentForAI() | Entity | inlineprotected |
| GetInventory() | Entity | protected |
| GetInventoryAndCargoWeight(bool forceRecalc=false) | Entity | inlineprotected |
| GetInventoryHandAnimation(notnull InventoryLocation loc, out int value) | Entity | inlineprotected |
| GetInvulnerabilityTypeString() | Entity | inlineprotected |
| GetLifetime() | Entity | protected |
| GetLifetimeMax() | Entity | protected |
| GetLightType() | Entity | private |
| GetLiquidThroughputCoef() | Entity | inlineprotected |
| GetMeleeTargetType() | Entity | inlineprotected |
| GetNearPlane() | Entity | private |
| GetObjectMaterial(int index) | Entity | protected |
| GetObjectTexture(int index) | Entity | protected |
| GetOnAttachmentReleaseLock() | Entity | inlineprotected |
| GetOnAttachmentSetLock() | Entity | inlineprotected |
| GetOnHitByInvoker() | Entity | inlineprotected |
| GetOnItemAddedIntoCargo() | Entity | inlineprotected |
| GetOnItemAttached() | Entity | inlineprotected |
| GetOnItemDetached() | Entity | inlineprotected |
| GetOnItemFlipped() | Entity | inlineprotected |
| GetOnItemMovedInCargo() | Entity | inlineprotected |
| GetOnItemRemovedFromCargo() | Entity | inlineprotected |
| GetOnKilledInvoker() | Entity | inlineprotected |
| GetOnReleaseLock() | Entity | inlineprotected |
| GetOnSetLock() | Entity | inlineprotected |
| GetOnViewIndexChanged() | Entity | inlineprotected |
| GetPairDevice() | Entity | protected |
| GetPersistentID(out int b1, out int b2, out int b3, out int b4) | Entity | protected |
| GetQuantity() | Entity | inlineprotected |
| GetQuantityMax() | Entity | inlineprotected |
| GetQuickBarBonus() | Entity | inlineprotected |
| GetRadius() | Entity | private |
| GetRemotelyActivatedItemBehaviour() | Entity | protected |
| GetSingleInventoryItemWeightEx() | Entity | inlineprotected |
| GetSlotsCountCorrect() | Entity | inlineprotected |
| GetSoundLength() | Entity | private |
| GetSpotLightAngle() | Entity | private |
| GetSuitableFinisherHitComponents() | Entity | inlineprotected |
| GetTargetQuantityMax(int attSlotID=-1) | Entity | inlineprotected |
| GetTemperature() | Entity | inlineprotected |
| GetTemperatureInit() | Entity | inlineprotected |
| GetTemperatureMax() | Entity | inlineprotected |
| GetTemperatureMin() | Entity | inlineprotected |
| GetTurnableValveIndex(int pComponentIndex) | Entity | protected |
| GetUniversalTemperatureSource() | Entity | inlineprotected |
| GetUniversalTemperatureSourcePosition() | Entity | inlineprotected |
| GetViewIndex() | Entity | inlineprotected |
| GetWeight() | Entity | inlineprotected |
| GetWeightEx(bool forceRecalc=false) | Entity | inlineprotected |
| GetWeightSpecialized(bool forceRecalc=false) | Entity | inlineprotected |
| GetWet() | Entity | inlineprotected |
| GetWetInit() | Entity | inlineprotected |
| GetWetLevel() | Entity | protected |
| GetWetLevelInternal(float wetness) | Entity | inlineprotectedstatic |
| GetWetMax() | Entity | inlineprotected |
| GetWetMin() | Entity | inlineprotected |
| GetWetWeightModifier() | Entity | inlineprotected |
| HasAnyCargo() | Entity | inlineprotected |
| HasBayonetAttached() | Entity | inlineprotected |
| HasButtstockAttached() | Entity | inlineprotected |
| HasComponent(int comp_type) | Entity | inlineprivate |
| HasEnergyManager() | Entity | inlineprotected |
| HasFlammableMaterial() | Entity | inlineprotected |
| HasInternalExclusionConflicts(int targetSlot) | Entity | inlineprivate |
| HasTurnableValveBehavior() | Entity | protected |
| HasWetness() | Entity | inlineprotected |
| HeightCheckOverride() | Entity | inlineprotected |
| HeightStartCheckOverride() | Entity | inlineprotected |
| HideAllSelections() | Entity | inlineprotected |
| HideSelection(string selection_name) | Entity | inlineprotected |
| IgnoreOutOfReachCondition() | Entity | inlineprotected |
| IncreaseLifetime() | Entity | protected |
| IncreaseLifetimeUp() | Entity | inlineprotected |
| InitAttachmentExclusionValues() | Entity | inlineprivate |
| InitDamageZoneDisplayNameMapping() | Entity | inlineprivate |
| InitDamageZoneMapping() | Entity | inlineprivate |
| InitGlobalExclusionValues() | Entity | protected |
| InitInherentSlotExclusionMap() | Entity | inlineprivate |
| InitLegacyConfigExclusionValues() | Entity | inlineprotected |
| InitLegacyExclusionCheck() | Entity | inlineprotected |
| InitLegacySlotExclusionValuesDerived() | Entity | inlineprotected |
| InitLegacySlotExclusionValuesImplicit() | Entity | inlineprotected |
| InsertAgent(int agent, float count=1) | Entity | protected |
| InterpolateTo(Camera targetCamera, float time, int type) | Entity | privatestatic |
| IsActive() | Entity | private |
| IsAnimal() | Entity | inlineprotected |
| IsBasebuildingKit() | Entity | inlineprotected |
| IsBeingPlaced() | Entity | inlineprotected |
| IsDestructionBehaviour() | Entity | inlineprivate |
| IsEmpty() | Entity | inlineprotected |
| IsEnabled() | Entity | private |
| IsEntityAI() | Entity | inlineprotected |
| IsExclusionFlagPresent(set< int > values) | Entity | inlineprotected |
| IsExclusionFlagPresentRecursive(set< int > values, int targetSlot) | Entity | inlineprotected |
| IsFlareVisible() | Entity | private |
| IsHeavyBehaviour() | Entity | inlineprotected |
| IsHologram() | Entity | inlineprotected |
| IsIgnited() | Entity | inlineprotected |
| IsIgnoredByConstruction() | Entity | inlineprotected |
| IsInitialized() | Entity | inlineprotected |
| IsInventoryVisible() | Entity | inlineprotected |
| IsLockedInSlot() | Entity | inlineprotected |
| IsManagingArrows() | Entity | inlineprotected |
| IsOneHandedBehaviour() | Entity | inlineprotected |
| IsPilotLight() | Entity | protected |
| IsPlayer() | Entity | inlineprotected |
| IsPreparedToDelete() | Entity | inlineprotected |
| IsPrepareToDelete() | Entity | inlineprotected |
| IsRefresherSignalingViable() | Entity | inlineprivate |
| IsSetForDeletion() | Entity | inlineprotected |
| IsSimpleHiddenSelectionVisible(int index) | Entity | protected |
| IsSkinned() | Entity | inlineprotected |
| IsTakeable() | Entity | inlineprotected |
| IsTargetIgnitionSuccessful(EntityAI item_target) | Entity | inlineprotected |
| IsThisIgnitionSuccessful(EntityAI item_source=NULL) | Entity | inlineprotected |
| IsTwoHandedBehaviour() | Entity | inlineprotected |
| IsUniversalTemperatureSource() | Entity | inlineprotected |
| IsValveTurnable(int pValveIndex) | Entity | protected |
| IsVisibleDuringDaylight() | Entity | private |
| IsZombie() | Entity | inlineprotected |
| IsZombieMilitary() | Entity | inlineprotected |
| KeepHealthOnReplace() | Entity | inlineprotected |
| LocalDropEntity(notnull EntityAI item) | Entity | inlineprotected |
| LocalTakeEntityAsAttachment(notnull EntityAI item) | Entity | inlineprotected |
| LocalTakeEntityAsAttachmentEx(notnull EntityAI item, int slot) | Entity | inlineprotected |
| LocalTakeEntityToCargo(notnull EntityAI item) | Entity | inlineprotected |
| LocalTakeEntityToCargoEx(notnull EntityAI item, int idx, int row, int col) | Entity | inlineprotected |
| LocalTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item) | Entity | inlineprotected |
| LocalTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item) | Entity | inlineprotected |
| LocalTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot) | Entity | inlineprotected |
| LocalTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item) | Entity | inlineprotected |
| LocalTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col) | Entity | inlineprotected |
| LocalTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item) | Entity | inlineprotected |
| LocalTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst) | Entity | inlineprotected |
| Log(string msg, string fnc_name="n/a") | Entity | inlineprotected |
| LogError(string msg, string fnc_name="n/a") | Entity | inlineprotected |
| LogWarning(string msg, string fnc_name="n/a") | Entity | inlineprotected |
| LookAt(vector targetPos) | Entity | private |
| m_AttachmentExclusionMaskChildren | Entity | private |
| m_AttachmentExclusionMaskGlobal | Entity | private |
| m_AttachmentExclusionSlotMap | Entity | private |
| m_AttachmentsWithAttachments | Entity | private |
| m_AttachmentsWithCargo | Entity | private |
| m_CanDisplayWeight | Entity | protected |
| m_ComponentsBank | Entity | private |
| m_ConfigWeight | Entity | private |
| m_DamageDisplayNameMap | Entity | private |
| m_DamageZoneMap | Entity | protected |
| m_DeathSyncSent | Entity | private |
| m_DestructionBehaviourObj | Entity | private |
| m_ElapsedSinceLastUpdate | Entity | protected |
| m_EM | Entity | private |
| m_HiddenSelectionsData | Entity | private |
| m_Initialized | Entity | protected |
| m_KilledByHeadshot | Entity | private |
| m_KillerData | Entity | private |
| m_LastUpdatedTime | Entity | private |
| m_OldLocation | Entity | private |
| m_OnAttachmentReleaseLock | Entity | protected |
| m_OnAttachmentSetLock | Entity | protected |
| m_OnHitByInvoker | Entity | protected |
| m_OnItemAddedIntoCargo | Entity | protected |
| m_OnItemAttached | Entity | protected |
| m_OnItemDetached | Entity | protected |
| m_OnItemFlipped | Entity | protected |
| m_OnItemMovedInCargo | Entity | protected |
| m_OnItemRemovedFromCargo | Entity | protected |
| m_OnKilledInvoker | Entity | protected |
| m_OnReleaseLock | Entity | protected |
| m_OnSetLock | Entity | protected |
| m_OnViewIndexChanged | Entity | protected |
| m_PendingDelete | Entity | protected |
| m_PreparedToDelete | Entity | private |
| m_RefresherViable | Entity | private |
| m_TransportHitRegistered | Entity | protected |
| m_TransportHitVelocity | Entity | protected |
| m_UniversalTemperatureSource | Entity | protected |
| m_ViewIndex | Entity | protected |
| m_Weight | Entity | private |
| m_WeightDirty | Entity | private |
| m_WeightEx | Entity | private |
| MaxLifetimeRefreshCalc() | Entity | inlineprivate |
| OnAction(int action_id, Man player, ParamsReadContext ctx) | Entity | inlineprotected |
| OnAttachmentRuined(EntityAI attachment) | Entity | inlineprotected |
| OnBeforeTryDelete() | Entity | protected |
| OnBinLoadItemsDropped() | Entity | inlineprotected |
| OnCargoChanged() | Entity | inlineprotected |
| OnCEUpdate() | Entity | inlineprotected |
| OnDamageDestroyed(int oldLevel) | Entity | protected |
| OnDebugButtonPressClient(int button_index) | Entity | inlineprotected |
| OnDebugButtonPressServer(int button_index) | Entity | inlineprotected |
| OnDebugSpawn() | Entity | inlineprotected |
| OnDebugSpawnEx(DebugSpawnParams params) | Entity | inlineprotected |
| OnEnergyAdded() | Entity | inlineprotected |
| OnEnergyConsumed() | Entity | inlineprotected |
| OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType) | Entity | inlineprotected |
| OnHologramBeingPlaced(Man player) | Entity | protected |
| OnIgnitedTarget(EntityAI target_item) | Entity | inlineprotected |
| OnIgnitedTargetFailed(EntityAI target_item) | Entity | inlineprotected |
| OnIgnitedThis(EntityAI fire_source) | Entity | inlineprotected |
| OnIgnitedThisFailed(EntityAI fire_source) | Entity | inlineprotected |
| OnInitEnergy() | Entity | inlineprotected |
| OnInventoryInit() | Entity | inlineprotected |
| OnIsPlugged(EntityAI source_device) | Entity | inlineprotected |
| OnIsUnplugged(EntityAI last_energy_source) | Entity | inlineprotected |
| OnItemAttachmentSlotChanged(notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) | Entity | inlineprotected |
| OnItemLocationChanged(EntityAI old_owner, EntityAI new_owner) | Entity | inlineprotected |
| OnMovedInsideCargo(EntityAI container) | Entity | inlineprotected |
| OnMovedWithinCargo(EntityAI container) | Entity | inlineprotected |
| OnOwnSocketReleased(EntityAI device) | Entity | inlineprotected |
| OnOwnSocketTaken(EntityAI device) | Entity | inlineprotected |
| OnPlacementCancelled(Man player) | Entity | protected |
| OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0") | Entity | protected |
| OnPlacementStarted(Man player) | Entity | protected |
| OnRemovedFromCargo(EntityAI container) | Entity | inlineprotected |
| OnRPC(PlayerIdentity sender, int rpc_type, ParamsReadContext ctx) | Entity | inlineprotected |
| OnStoreLoad(ParamsReadContext ctx, int version) | Entity | inlineprotected |
| OnStoreSave(ParamsWriteContext ctx) | Entity | inlineprotected |
| OnSwitchOff() | Entity | inlineprotected |
| OnSwitchOn() | Entity | inlineprotected |
| OnVariablesSynchronized() | Entity | inlineprotected |
| OnWasAttached(EntityAI parent, int slot_id) | Entity | protected |
| OnWasDetached(EntityAI parent, int slot_id) | Entity | inlineprotected |
| OnWetChanged(float newVal, float oldVal) | Entity | protected |
| OnWetLevelChanged(EWetnessLevel newLevel, EWetnessLevel oldLevel) | Entity | protected |
| OnWork(float consumed_energy) | Entity | inlineprotected |
| OnWorkStart() | Entity | inlineprotected |
| OnWorkStop() | Entity | inlineprotected |
| PairRemote(notnull EntityAI trigger) | Entity | protected |
| PlacementCanBeRotated() | Entity | inlineprotected |
| PlaceOnSurfaceRotated(out vector trans[4], vector pos, float dx=0, float dz=0, float fAngle=0, bool align=false) | Entity | protected |
| PredictiveDropEntity(notnull EntityAI item) | Entity | inlineprotected |
| PredictiveTakeEntityAsAttachment(notnull EntityAI item) | Entity | inlineprotected |
| PredictiveTakeEntityAsAttachmentEx(notnull EntityAI item, int slot) | Entity | inlineprotected |
| PredictiveTakeEntityToCargo(notnull EntityAI item) | Entity | inlineprotected |
| PredictiveTakeEntityToCargoEx(notnull EntityAI item, int idx, int row, int col) | Entity | inlineprotected |
| PredictiveTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item) | Entity | inlineprotected |
| PredictiveTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item) | Entity | inlineprotected |
| PredictiveTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot) | Entity | inlineprotected |
| PredictiveTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item) | Entity | inlineprotected |
| PredictiveTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col) | Entity | inlineprotected |
| PredictiveTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item) | Entity | inlineprotected |
| PredictiveTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst) | Entity | inlineprotected |
| ProcessInvulnerabilityCheck(string servercfg_param) | Entity | inlineprotected |
| ProcessMeleeItemDamage(int mode=0) | Entity | inlineprotected |
| PropagateExclusionValueRecursive(set< int > values, int slotId) | Entity | inlineprivate |
| RegisterNetSyncVariableBool(string variableName) | Entity | protected |
| RegisterNetSyncVariableBoolSignal(string variableName) | Entity | protected |
| RegisterNetSyncVariableFloat(string variableName, float minValue=0, float maxValue=0, int precision=1) | Entity | protected |
| RegisterNetSyncVariableInt(string variableName, int minValue=0, int maxValue=0) | Entity | protected |
| RegisterNetSyncVariableObject(string variableName) | Entity | protected |
| RegisterTransportHit(Transport transport) | Entity | inlineprotected |
| RemoveAgent(int agent_id) | Entity | protected |
| RemoveAllAgents() | Entity | protected |
| RemoveAllAgentsExcept(int agent_to_keep) | Entity | protected |
| ReplaceOnDeath() | Entity | inlineprotected |
| ServerDropEntity(notnull EntityAI item) | Entity | inlineprotected |
| ServerTakeEntityAsAttachment(notnull EntityAI item) | Entity | inlineprotected |
| ServerTakeEntityAsAttachmentEx(notnull EntityAI item, int slot) | Entity | inlineprotected |
| ServerTakeEntityToCargo(notnull EntityAI item) | Entity | inlineprotected |
| ServerTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item) | Entity | inlineprotected |
| ServerTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item) | Entity | inlineprotected |
| ServerTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot) | Entity | inlineprotected |
| ServerTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item) | Entity | inlineprotected |
| ServerTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col) | Entity | inlineprotected |
| ServerTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item) | Entity | inlineprotected |
| ServerTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst) | Entity | inlineprotected |
| SetActive(bool active) | Entity | private |
| SetAITargetCallbacks(AbstractAITargetCallbacks callbacks) | Entity | protected |
| SetAmbientAlpha(float pAlpha) | Entity | private |
| SetAmbientColor(float pRed, float pGreen, float pBlue) | Entity | private |
| SetAmbientColorV(vector pColorVector) | Entity | private |
| SetAsSkinned() | Entity | inlineprotected |
| SetAttachmentExclusionMaskGlobal(set< int > values) | Entity | inlineprotected |
| SetAttachmentExclusionMaskSlot(int slotId, set< int > values) | Entity | inlineprotected |
| SetBayonetAttached(bool pState, int slot_idx=-1) | Entity | inlineprotected |
| SetBrightness(float pValue) | Entity | private |
| SetButtstockAttached(bool pState, int slot_idx=-1) | Entity | inlineprotected |
| SetCastShadow(bool pState) | Entity | private |
| SetDiffuseAlpha(float pAlpha) | Entity | private |
| SetDiffuseColor(float pRed, float pGreen, float pBlue) | Entity | private |
| SetDiffuseColorV(vector pColorVector) | Entity | private |
| SetEnabled(bool pState) | Entity | private |
| SetFlareRelPosition(vector pPosition) | Entity | private |
| SetFlareVisible(bool pState) | Entity | private |
| SetFocus(float distance, float blur) | Entity | private |
| SetFOV(float fov) | Entity | private |
| SetFromProjectile(ProjectileStoppedInfo info) | Entity | inlineprotected |
| SetHeatHazePower(float pValue) | Entity | private |
| SetHeatHazeRadius(float pValue) | Entity | private |
| SetInvisibleRecursive(bool invisible, EntityAI parent=null, array< int > attachments=null) | Entity | inlineprotected |
| SetLifetime(float fLifeTime) | Entity | protected |
| SetLifetimeMax(float fLifeTime) | Entity | protected |
| SetLightType(int pType) | Entity | private |
| SetNearPlane(float nearPlane) | Entity | private |
| SetObjectMaterial(int index, string mat_name) | Entity | protected |
| SetObjectTexture(int index, string texture_name) | Entity | protected |
| SetPersistentPairID(int id) | Entity | inlineprotected |
| SetPilotLight(bool isOn) | Entity | protected |
| SetPrepareToDelete() | Entity | inlineprotected |
| SetPulseCoef(float pState) | Entity | private |
| SetQuantityToMinimum() | Entity | protected |
| SetRadius(float pValue) | Entity | private |
| SetSimpleHiddenSelectionState(int index, bool state) | Entity | protected |
| SetSpotLightAngle(float pValue) | Entity | private |
| SetSynchDirty() | Entity | protected |
| SetTakeable(bool pState) | Entity | protected |
| SetTemperature(float value, bool allow_client=false) | Entity | inlineprotected |
| SetTemperatureMax() | Entity | inlineprotected |
| SetUniversalTemperatureSource(UTemperatureSource uts) | Entity | inlineprotected |
| SetViewIndex(int index) | Entity | inlineprotected |
| SetVisibleDuringDaylight(bool pState) | Entity | private |
| SetWeightDirty() | Entity | inlineprotected |
| SetWet(float value, bool allow_client=false) | Entity | protected |
| SetWetMax() | Entity | protected |
| ShowAllSelections() | Entity | inlineprotected |
| ShowSelection(string selection_name) | Entity | inlineprotected |
| SoundHardBushFallingPlay() | Entity | inlineprotected |
| SoundHardTreeFallingPlay() | Entity | inlineprotected |
| SoundSoftBushFallingPlay() | Entity | inlineprotected |
| SoundSoftTreeFallingPlay() | Entity | inlineprotected |
| SpawnEntityOnGround(string object_name, vector mat[4]) | Entity | inlineprotected |
| SpawnEntityOnGroundPos(string object_name, vector pos) | Entity | inlineprotected |
| SpawnInInventoryOrGroundPos(string object_name, GameInventory inv, vector pos) | Entity | inlineprotected |
| SwitchItemSelectionTexture(EntityAI item, string slot_name) | Entity | protected |
| SwitchItemSelectionTextureEx(EItemManipulationContext context, Param par=null) | Entity | protected |
| SwitchLight(bool isOn) | Entity | protected |
| TranslateSlotFromSelection(string selection_name, out int slot_id) | Entity | inlineprotected |
| TryDelete() | Entity | inlineprotected |
| UnpairRemote() | Entity | protected |
| UpdateNetSyncVariableFloat(string variableName, float minValue=0, float maxValue=0, int precision=1) | Entity | protected |
| UpdateNetSyncVariableInt(string variableName, float minValue=0, float maxValue=0) | Entity | protected |
| UpdateWeight(WeightUpdateType updateType=WeightUpdateType.FULL, float weightAdjustment=0) | Entity | protected |
| ~EntityAI() | Entity | inlineprotected |