DayZ 1.24
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Entity Member List

This is the complete list of members for Entity, including all inherited members.

AddSingleExclusionValueGlobal(EAttExclusions value)Entityinlineprotected
AddTemperature(float value)Entityinlineprotected
AddWet(float value)Entityprotected
AdjustExclusionAccessCondition(int occupiedSlot, int testedSlot, set< int > value, inout set< int > adjustedValue)Entityinlineprotected
AdjustExclusionAccessPropagation(int occupiedSlot, int testedSlot, set< int > value, inout set< int > adjustedValue)Entityinlineprotected
AfterStoreLoad()Entityinlineprotected
AttemptDestructionBehaviour(int oldLevel, int newLevel, string zone)Entityinlineprotected
CanAssignAttachmentsToQuickbar()Entityinlineprotected
CanAssignToQuickbar()Entityinlineprotected
CanBeActionTarget()Entityinlineprotected
CanBeBackstabbed()Entityinlineprotected
CanBeCombined(EntityAI other_item, bool reservation_check=true, bool stack_max_limit=false)Entityinlineprotected
CanBeFSwaped()Entityinlineprotected
CanBeIgnitedBy(EntityAI igniter=NULL)Entityinlineprotected
CanBePlaced(Man player, vector position)Entityinlineprotected
CanBePlacedFailMessage(Man player, vector position)Entityinlineprotected
CanBeSkinnedWith(EntityAI tool)Entityinlineprotected
CanBeSplit()Entityinlineprotected
CanBeTargetedByAI(EntityAI ai)Entityinlineprotected
CanCombineAttachment(notnull EntityAI e, int slot, bool stack_max_limit=false)Entityinlineprotected
CanDetachAttachment(EntityAI parent)Entityinlineprotected
CanDisplayAnyAttachmentSlot()Entityinlineprotected
CanDisplayAttachmentCategory(string category_name)Entityinlineprotected
CanDisplayAttachmentSlot(string slot_name)Entityinlineprotected
CanDisplayAttachmentSlot(int slot_id)Entityinlineprotected
CanDisplayCargo()Entityinlineprotected
CanDisplayWeight()Entityinlineprotected
CanDropEntity(notnull EntityAI item)Entityinlineprotected
CanIgniteItem(EntityAI ignite_target=NULL)Entityinlineprotected
CanLoadAttachment(EntityAI attachment)Entityinlineprotected
CanLoadItemIntoCargo(EntityAI item)Entityinlineprotected
CanPutAsAttachment(EntityAI parent)Entityinlineprotected
CanPutInCargo(EntityAI parent)Entityinlineprotected
CanPutIntoHands(EntityAI parent)Entityinlineprotected
CanReceiveAttachment(EntityAI attachment, int slotId)Entityinlineprotected
CanReceiveItemIntoCargo(EntityAI item)Entityinlineprotected
CanReceiveItemIntoHands(EntityAI item_to_hands)Entityinlineprotected
CanReleaseAttachment(EntityAI attachment)Entityinlineprotected
CanReleaseCargo(EntityAI cargo)Entityinlineprotected
CanReleaseFromHands(EntityAI handheld)Entityinlineprotected
CanRemoveFromCargo(EntityAI parent)Entityinlineprotected
CanRemoveFromHands(EntityAI parent)Entityinlineprotected
CanSaveItemInHands(EntityAI item_in_hands)Entityinlineprotected
CanSwapEntities(EntityAI otherItem, InventoryLocation otherDestination, InventoryLocation destination)Entityinlineprotected
CanSwapItemInCargo(EntityAI child_entity, EntityAI new_entity)Entityinlineprotected
CanSwitchDuringAttach(EntityAI parent)Entityinlineprotected
ChangeIntoOnAttach(string slot)Entityinlineprotected
ChangeIntoOnDetach()Entityinlineprotected
CheckExclusionAccessCondition(int occupiedSlot, int targetSlot, set< int > value, inout set< int > adjustedValue)Entityinlineprotected
CheckExclusionAccessPropagation(int occupiedSlot, int targetSlot, set< int > value, inout set< int > adjustedValue)Entityinlineprotected
CheckForDestroy()Entityinlineprotected
ClearExclusionValueRecursive(set< int > values, int slotId)Entityinlineprivate
ClearInventory()Entityprotected
ClearSingleExclusionValueGlobal(EAttExclusions value)Entityinlineprotected
ClearWeightDirty()Entityinlineprotected
CombineItemsClient(EntityAI entity2, bool use_stack_max=false)Entityinlineprotected
ConvertNonlethalDamage(float damage, DamageType damageType)Entityinlineprotected
ConvertNonlethalDamage(float damage)Entityinlineprotected
CreateAndInitInventory()Entityprotected
CreateComponent(int comp_type, string extended_class_name="")Entityinlineprivate
DEAD_REPLACE_DELAYEntityprivate
DeathUpdate()Entityinlineprotected
DebugBBoxDelete()Entityinlineprotected
DebugBBoxDraw()Entityinlineprotected
DebugBBoxSetColor(int color)Entityinlineprotected
DebugDirectionDelete()Entityinlineprotected
DebugDirectionDraw(float distance=1)Entityinlineprotected
DebugDirectionSetColor(int color)Entityinlineprotected
DeferredInit()Entityinlineprotected
Delete()Entityinlineprotected
DELETE_CHECK_DELAYEntityprivate
DeleteComponent(int comp_type)Entityinlineprivate
DeleteOnClient()Entityinlineprotected
DeleteSafe()Entityinlineprotected
DeleteSave()Entityinlineprotected
DestroyInventory()Entityprotected
DisassembleOnLastDetach()Entityinlineprotected
DoPlacingHeightCheck()Entityinlineprotected
EEAmmoChanged()Entityinlineprotected
EECargoIn(EntityAI item)Entityinlineprotected
EECargoMove(EntityAI item)Entityinlineprotected
EECargoOut(EntityAI item)Entityinlineprotected
EEDelete(EntityAI parent)Entityinlineprotected
EEHealthLevelChanged(int oldLevel, int newLevel, string zone)Entityinlineprotected
EEHitBy(TotalDamageResult damageResult, int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos, float speedCoef)Entityinlineprotected
EEHitByRemote(int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos)Entityinlineprotected
EEInit()Entityinlineprotected
EEInventoryIn(Man newParentMan, EntityAI diz, EntityAI newParent)Entityinlineprotected
EEInventoryOut(Man oldParentMan, EntityAI diz, EntityAI newParent)Entityinlineprotected
EEItemAttached(EntityAI item, string slot_name)Entityinlineprotected
EEItemDetached(EntityAI item, string slot_name)Entityinlineprotected
EEItemLocationChanged(notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc)Entityinlineprotected
EEKilled(Object killer)Entityinlineprotected
EEOnAfterLoad()Entityinlineprotected
EEOnCECreate()Entityinlineprotected
EEParentedFrom(EntityAI parent)Entityinlineprotected
EEParentedTo(EntityAI parent)Entityinlineprotected
EnableHeatHaze(bool pState)Entityprivate
EnableLinear(bool pState)Entityprivate
EnableSpecular(bool pState)Entityprivate
EntityAI()Entityinlineprotected
EOnFrame(IEntity other, float timeSlice)Entityinlineprotected
ExecuteActionsConnectedToValve(int pValveIndex)Entityprotected
FindAttachmentBySlotName(string slot_name)Entityinlineprotected
GetAgents()Entityinlineprotected
GetAmbientAlpha()Entityprivate
GetAmbientColorV()Entityprivate
GetArrowManager()Entityinlineprotected
GetAttachmentByConfigTypeName(string type)Entityinlineprotected
GetAttachmentByType(typename type)Entityinlineprotected
GetAttachmentExclusionInitSlotValue(int slotId)Entityinlineprotected
GetAttachmentExclusionMaskAll(int slotId)Entityinlineprivate
GetAttachmentExclusionMaskChildren()Entityinlineprivate
GetAttachmentExclusionMaskGlobal()Entityinlineprivate
GetAttachmentExclusionMaskSlot(int slotId)Entityinlineprivate
GetAttachmentSoundType()Entityinlineprotected
GetAttachmentsWithAttachments()Entityinlineprotected
GetAttachmentsWithCargo()Entityinlineprotected
GetBayonetAttachmentIdx()Entityinlineprotected
GetBrightness()Entityprivate
GetButtstockAttachmentIdx()Entityinlineprotected
GetCastShadow()Entityprivate
GetCompBS()Entityinlineprotected
GetCompEM()Entityinlineprotected
GetComponent(int comp_type, string extended_class_name="")Entityinlineprivate
GetConfigWeightModified()Entityinlineprotected
GetCurrentCamera()Entityprivatestatic
GetCurrentFOV()Entityprivatestatic
GetDeadItemName()Entityinlineprotected
GetDebugActions(out TSelectableActionInfoArrayEx outputList)Entityinlineprotected
GetDebugButtonNames(out string button1, out string button2, out string button3, out string button4)Entityinlineprotected
GetDebugText()Entityinlineprotected
GetDefaultHitComponent()Entityinlineprotected
GetDefaultHitPosition()Entityinlineprotected
GetDefaultHitPositionComponent()Entityinlineprotected
GetDestructionBehaviour()Entityinlineprivate
GetDiffuseAlpha()Entityprivate
GetDiffuseColorV()Entityprivate
GetEconomyProfile()Entityprotected
GetEntityDamageDisplayNameMap()Entityinlineprotected
GetEntityDamageZoneMap()Entityinlineprotected
GetFlareRelPosition()Entityprivate
GetHeatHazePower()Entityprivate
GetHeatHazeRadius()Entityprivate
GetHiddenSelectionIndex(string selection)Entityinlineprotected
GetHiddenSelections()Entityinlineprotected
GetHiddenSelectionsData()Entityinlineprotected
GetHiddenSelectionsMaterials()Entityinlineprotected
GetHiddenSelectionsTextures()Entityinlineprotected
GetHideIconMask()Entityinlineprotected
GetHierarchyLevel(int lvl=0)Entityinlineprotected
GetHierarchyParent()Entityprotected
GetHierarchyRoot()Entityprotected
GetHierarchyRootPlayer()Entityprotected
GetHitComponentForAI()Entityinlineprotected
GetInventory()Entityprotected
GetInventoryAndCargoWeight(bool forceRecalc=false)Entityinlineprotected
GetInventoryHandAnimation(notnull InventoryLocation loc, out int value)Entityinlineprotected
GetInvulnerabilityTypeString()Entityinlineprotected
GetLifetime()Entityprotected
GetLifetimeMax()Entityprotected
GetLightType()Entityprivate
GetLiquidThroughputCoef()Entityinlineprotected
GetMeleeTargetType()Entityinlineprotected
GetNearPlane()Entityprivate
GetObjectMaterial(int index)Entityprotected
GetObjectTexture(int index)Entityprotected
GetOnAttachmentReleaseLock()Entityinlineprotected
GetOnAttachmentSetLock()Entityinlineprotected
GetOnHitByInvoker()Entityinlineprotected
GetOnItemAddedIntoCargo()Entityinlineprotected
GetOnItemAttached()Entityinlineprotected
GetOnItemDetached()Entityinlineprotected
GetOnItemFlipped()Entityinlineprotected
GetOnItemMovedInCargo()Entityinlineprotected
GetOnItemRemovedFromCargo()Entityinlineprotected
GetOnKilledInvoker()Entityinlineprotected
GetOnReleaseLock()Entityinlineprotected
GetOnSetLock()Entityinlineprotected
GetOnViewIndexChanged()Entityinlineprotected
GetPairDevice()Entityprotected
GetPersistentID(out int b1, out int b2, out int b3, out int b4)Entityprotected
GetQuantity()Entityinlineprotected
GetQuantityMax()Entityinlineprotected
GetQuickBarBonus()Entityinlineprotected
GetRadius()Entityprivate
GetRemotelyActivatedItemBehaviour()Entityprotected
GetSingleInventoryItemWeightEx()Entityinlineprotected
GetSlotsCountCorrect()Entityinlineprotected
GetSoundLength()Entityprivate
GetSpotLightAngle()Entityprivate
GetSuitableFinisherHitComponents()Entityinlineprotected
GetTargetQuantityMax(int attSlotID=-1)Entityinlineprotected
GetTemperature()Entityinlineprotected
GetTemperatureInit()Entityinlineprotected
GetTemperatureMax()Entityinlineprotected
GetTemperatureMin()Entityinlineprotected
GetTurnableValveIndex(int pComponentIndex)Entityprotected
GetUniversalTemperatureSource()Entityinlineprotected
GetUniversalTemperatureSourcePosition()Entityinlineprotected
GetViewIndex()Entityinlineprotected
GetWeight()Entityinlineprotected
GetWeightEx(bool forceRecalc=false)Entityinlineprotected
GetWeightSpecialized(bool forceRecalc=false)Entityinlineprotected
GetWet()Entityinlineprotected
GetWetInit()Entityinlineprotected
GetWetLevel()Entityprotected
GetWetLevelInternal(float wetness)Entityinlineprotectedstatic
GetWetMax()Entityinlineprotected
GetWetMin()Entityinlineprotected
GetWetWeightModifier()Entityinlineprotected
HasAnyCargo()Entityinlineprotected
HasBayonetAttached()Entityinlineprotected
HasButtstockAttached()Entityinlineprotected
HasComponent(int comp_type)Entityinlineprivate
HasEnergyManager()Entityinlineprotected
HasFlammableMaterial()Entityinlineprotected
HasInternalExclusionConflicts(int targetSlot)Entityinlineprivate
HasTurnableValveBehavior()Entityprotected
HasWetness()Entityinlineprotected
HeightCheckOverride()Entityinlineprotected
HeightStartCheckOverride()Entityinlineprotected
HideAllSelections()Entityinlineprotected
HideSelection(string selection_name)Entityinlineprotected
IgnoreOutOfReachCondition()Entityinlineprotected
IncreaseLifetime()Entityprotected
IncreaseLifetimeUp()Entityinlineprotected
InitAttachmentExclusionValues()Entityinlineprivate
InitDamageZoneDisplayNameMapping()Entityinlineprivate
InitDamageZoneMapping()Entityinlineprivate
InitGlobalExclusionValues()Entityprotected
InitInherentSlotExclusionMap()Entityinlineprivate
InitLegacyConfigExclusionValues()Entityinlineprotected
InitLegacyExclusionCheck()Entityinlineprotected
InitLegacySlotExclusionValuesDerived()Entityinlineprotected
InitLegacySlotExclusionValuesImplicit()Entityinlineprotected
InsertAgent(int agent, float count=1)Entityprotected
InterpolateTo(Camera targetCamera, float time, int type)Entityprivatestatic
IsActive()Entityprivate
IsAnimal()Entityinlineprotected
IsBasebuildingKit()Entityinlineprotected
IsBeingPlaced()Entityinlineprotected
IsDestructionBehaviour()Entityinlineprivate
IsEmpty()Entityinlineprotected
IsEnabled()Entityprivate
IsEntityAI()Entityinlineprotected
IsExclusionFlagPresent(set< int > values)Entityinlineprotected
IsExclusionFlagPresentRecursive(set< int > values, int targetSlot)Entityinlineprotected
IsFlareVisible()Entityprivate
IsHeavyBehaviour()Entityinlineprotected
IsHologram()Entityinlineprotected
IsIgnited()Entityinlineprotected
IsIgnoredByConstruction()Entityinlineprotected
IsInitialized()Entityinlineprotected
IsInventoryVisible()Entityinlineprotected
IsLockedInSlot()Entityinlineprotected
IsManagingArrows()Entityinlineprotected
IsOneHandedBehaviour()Entityinlineprotected
IsPilotLight()Entityprotected
IsPlayer()Entityinlineprotected
IsPreparedToDelete()Entityinlineprotected
IsPrepareToDelete()Entityinlineprotected
IsRefresherSignalingViable()Entityinlineprivate
IsSetForDeletion()Entityinlineprotected
IsSimpleHiddenSelectionVisible(int index)Entityprotected
IsSkinned()Entityinlineprotected
IsTakeable()Entityinlineprotected
IsTargetIgnitionSuccessful(EntityAI item_target)Entityinlineprotected
IsThisIgnitionSuccessful(EntityAI item_source=NULL)Entityinlineprotected
IsTwoHandedBehaviour()Entityinlineprotected
IsUniversalTemperatureSource()Entityinlineprotected
IsValveTurnable(int pValveIndex)Entityprotected
IsVisibleDuringDaylight()Entityprivate
IsZombie()Entityinlineprotected
IsZombieMilitary()Entityinlineprotected
KeepHealthOnReplace()Entityinlineprotected
LocalDropEntity(notnull EntityAI item)Entityinlineprotected
LocalTakeEntityAsAttachment(notnull EntityAI item)Entityinlineprotected
LocalTakeEntityAsAttachmentEx(notnull EntityAI item, int slot)Entityinlineprotected
LocalTakeEntityToCargo(notnull EntityAI item)Entityinlineprotected
LocalTakeEntityToCargoEx(notnull EntityAI item, int idx, int row, int col)Entityinlineprotected
LocalTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item)Entityinlineprotected
LocalTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item)Entityinlineprotected
LocalTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot)Entityinlineprotected
LocalTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item)Entityinlineprotected
LocalTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col)Entityinlineprotected
LocalTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item)Entityinlineprotected
LocalTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst)Entityinlineprotected
Log(string msg, string fnc_name="n/a")Entityinlineprotected
LogError(string msg, string fnc_name="n/a")Entityinlineprotected
LogWarning(string msg, string fnc_name="n/a")Entityinlineprotected
LookAt(vector targetPos)Entityprivate
m_AttachmentExclusionMaskChildrenEntityprivate
m_AttachmentExclusionMaskGlobalEntityprivate
m_AttachmentExclusionSlotMapEntityprivate
m_AttachmentsWithAttachmentsEntityprivate
m_AttachmentsWithCargoEntityprivate
m_CanDisplayWeightEntityprotected
m_ComponentsBankEntityprivate
m_ConfigWeightEntityprivate
m_DamageDisplayNameMapEntityprivate
m_DamageZoneMapEntityprotected
m_DeathSyncSentEntityprivate
m_DestructionBehaviourObjEntityprivate
m_ElapsedSinceLastUpdateEntityprotected
m_EMEntityprivate
m_HiddenSelectionsDataEntityprivate
m_InitializedEntityprotected
m_KilledByHeadshotEntityprivate
m_KillerDataEntityprivate
m_LastUpdatedTimeEntityprivate
m_OldLocationEntityprivate
m_OnAttachmentReleaseLockEntityprotected
m_OnAttachmentSetLockEntityprotected
m_OnHitByInvokerEntityprotected
m_OnItemAddedIntoCargoEntityprotected
m_OnItemAttachedEntityprotected
m_OnItemDetachedEntityprotected
m_OnItemFlippedEntityprotected
m_OnItemMovedInCargoEntityprotected
m_OnItemRemovedFromCargoEntityprotected
m_OnKilledInvokerEntityprotected
m_OnReleaseLockEntityprotected
m_OnSetLockEntityprotected
m_OnViewIndexChangedEntityprotected
m_PendingDeleteEntityprotected
m_PreparedToDeleteEntityprivate
m_RefresherViableEntityprivate
m_TransportHitRegisteredEntityprotected
m_TransportHitVelocityEntityprotected
m_UniversalTemperatureSourceEntityprotected
m_ViewIndexEntityprotected
m_WeightEntityprivate
m_WeightDirtyEntityprivate
m_WeightExEntityprivate
MaxLifetimeRefreshCalc()Entityinlineprivate
OnAction(int action_id, Man player, ParamsReadContext ctx)Entityinlineprotected
OnAttachmentRuined(EntityAI attachment)Entityinlineprotected
OnBeforeTryDelete()Entityprotected
OnBinLoadItemsDropped()Entityinlineprotected
OnCargoChanged()Entityinlineprotected
OnCEUpdate()Entityinlineprotected
OnDamageDestroyed(int oldLevel)Entityprotected
OnDebugButtonPressClient(int button_index)Entityinlineprotected
OnDebugButtonPressServer(int button_index)Entityinlineprotected
OnDebugSpawn()Entityinlineprotected
OnDebugSpawnEx(DebugSpawnParams params)Entityinlineprotected
OnEnergyAdded()Entityinlineprotected
OnEnergyConsumed()Entityinlineprotected
OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)Entityinlineprotected
OnHologramBeingPlaced(Man player)Entityprotected
OnIgnitedTarget(EntityAI target_item)Entityinlineprotected
OnIgnitedTargetFailed(EntityAI target_item)Entityinlineprotected
OnIgnitedThis(EntityAI fire_source)Entityinlineprotected
OnIgnitedThisFailed(EntityAI fire_source)Entityinlineprotected
OnInitEnergy()Entityinlineprotected
OnInventoryInit()Entityinlineprotected
OnIsPlugged(EntityAI source_device)Entityinlineprotected
OnIsUnplugged(EntityAI last_energy_source)Entityinlineprotected
OnItemAttachmentSlotChanged(notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc)Entityinlineprotected
OnItemLocationChanged(EntityAI old_owner, EntityAI new_owner)Entityinlineprotected
OnMovedInsideCargo(EntityAI container)Entityinlineprotected
OnMovedWithinCargo(EntityAI container)Entityinlineprotected
OnOwnSocketReleased(EntityAI device)Entityinlineprotected
OnOwnSocketTaken(EntityAI device)Entityinlineprotected
OnPlacementCancelled(Man player)Entityprotected
OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0")Entityprotected
OnPlacementStarted(Man player)Entityprotected
OnRemovedFromCargo(EntityAI container)Entityinlineprotected
OnRPC(PlayerIdentity sender, int rpc_type, ParamsReadContext ctx)Entityinlineprotected
OnStoreLoad(ParamsReadContext ctx, int version)Entityinlineprotected
OnStoreSave(ParamsWriteContext ctx)Entityinlineprotected
OnSwitchOff()Entityinlineprotected
OnSwitchOn()Entityinlineprotected
OnVariablesSynchronized()Entityinlineprotected
OnWasAttached(EntityAI parent, int slot_id)Entityprotected
OnWasDetached(EntityAI parent, int slot_id)Entityinlineprotected
OnWetChanged(float newVal, float oldVal)Entityprotected
OnWetLevelChanged(EWetnessLevel newLevel, EWetnessLevel oldLevel)Entityprotected
OnWork(float consumed_energy)Entityinlineprotected
OnWorkStart()Entityinlineprotected
OnWorkStop()Entityinlineprotected
PairRemote(notnull EntityAI trigger)Entityprotected
PlacementCanBeRotated()Entityinlineprotected
PlaceOnSurfaceRotated(out vector trans[4], vector pos, float dx=0, float dz=0, float fAngle=0, bool align=false)Entityprotected
PredictiveDropEntity(notnull EntityAI item)Entityinlineprotected
PredictiveTakeEntityAsAttachment(notnull EntityAI item)Entityinlineprotected
PredictiveTakeEntityAsAttachmentEx(notnull EntityAI item, int slot)Entityinlineprotected
PredictiveTakeEntityToCargo(notnull EntityAI item)Entityinlineprotected
PredictiveTakeEntityToCargoEx(notnull EntityAI item, int idx, int row, int col)Entityinlineprotected
PredictiveTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item)Entityinlineprotected
PredictiveTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item)Entityinlineprotected
PredictiveTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot)Entityinlineprotected
PredictiveTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item)Entityinlineprotected
PredictiveTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col)Entityinlineprotected
PredictiveTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item)Entityinlineprotected
PredictiveTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst)Entityinlineprotected
ProcessInvulnerabilityCheck(string servercfg_param)Entityinlineprotected
ProcessMeleeItemDamage(int mode=0)Entityinlineprotected
PropagateExclusionValueRecursive(set< int > values, int slotId)Entityinlineprivate
RegisterNetSyncVariableBool(string variableName)Entityprotected
RegisterNetSyncVariableBoolSignal(string variableName)Entityprotected
RegisterNetSyncVariableFloat(string variableName, float minValue=0, float maxValue=0, int precision=1)Entityprotected
RegisterNetSyncVariableInt(string variableName, int minValue=0, int maxValue=0)Entityprotected
RegisterNetSyncVariableObject(string variableName)Entityprotected
RegisterTransportHit(Transport transport)Entityinlineprotected
RemoveAgent(int agent_id)Entityprotected
RemoveAllAgents()Entityprotected
RemoveAllAgentsExcept(int agent_to_keep)Entityprotected
ReplaceOnDeath()Entityinlineprotected
ServerDropEntity(notnull EntityAI item)Entityinlineprotected
ServerTakeEntityAsAttachment(notnull EntityAI item)Entityinlineprotected
ServerTakeEntityAsAttachmentEx(notnull EntityAI item, int slot)Entityinlineprotected
ServerTakeEntityToCargo(notnull EntityAI item)Entityinlineprotected
ServerTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item)Entityinlineprotected
ServerTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item)Entityinlineprotected
ServerTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot)Entityinlineprotected
ServerTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item)Entityinlineprotected
ServerTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col)Entityinlineprotected
ServerTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item)Entityinlineprotected
ServerTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst)Entityinlineprotected
SetActive(bool active)Entityprivate
SetAITargetCallbacks(AbstractAITargetCallbacks callbacks)Entityprotected
SetAmbientAlpha(float pAlpha)Entityprivate
SetAmbientColor(float pRed, float pGreen, float pBlue)Entityprivate
SetAmbientColorV(vector pColorVector)Entityprivate
SetAsSkinned()Entityinlineprotected
SetAttachmentExclusionMaskGlobal(set< int > values)Entityinlineprotected
SetAttachmentExclusionMaskSlot(int slotId, set< int > values)Entityinlineprotected
SetBayonetAttached(bool pState, int slot_idx=-1)Entityinlineprotected
SetBrightness(float pValue)Entityprivate
SetButtstockAttached(bool pState, int slot_idx=-1)Entityinlineprotected
SetCastShadow(bool pState)Entityprivate
SetDiffuseAlpha(float pAlpha)Entityprivate
SetDiffuseColor(float pRed, float pGreen, float pBlue)Entityprivate
SetDiffuseColorV(vector pColorVector)Entityprivate
SetEnabled(bool pState)Entityprivate
SetFlareRelPosition(vector pPosition)Entityprivate
SetFlareVisible(bool pState)Entityprivate
SetFocus(float distance, float blur)Entityprivate
SetFOV(float fov)Entityprivate
SetFromProjectile(ProjectileStoppedInfo info)Entityinlineprotected
SetHeatHazePower(float pValue)Entityprivate
SetHeatHazeRadius(float pValue)Entityprivate
SetInvisibleRecursive(bool invisible, EntityAI parent=null, array< int > attachments=null)Entityinlineprotected
SetLifetime(float fLifeTime)Entityprotected
SetLifetimeMax(float fLifeTime)Entityprotected
SetLightType(int pType)Entityprivate
SetNearPlane(float nearPlane)Entityprivate
SetObjectMaterial(int index, string mat_name)Entityprotected
SetObjectTexture(int index, string texture_name)Entityprotected
SetPersistentPairID(int id)Entityinlineprotected
SetPilotLight(bool isOn)Entityprotected
SetPrepareToDelete()Entityinlineprotected
SetPulseCoef(float pState)Entityprivate
SetQuantityToMinimum()Entityprotected
SetRadius(float pValue)Entityprivate
SetSimpleHiddenSelectionState(int index, bool state)Entityprotected
SetSpotLightAngle(float pValue)Entityprivate
SetSynchDirty()Entityprotected
SetTakeable(bool pState)Entityprotected
SetTemperature(float value, bool allow_client=false)Entityinlineprotected
SetTemperatureMax()Entityinlineprotected
SetUniversalTemperatureSource(UTemperatureSource uts)Entityinlineprotected
SetViewIndex(int index)Entityinlineprotected
SetVisibleDuringDaylight(bool pState)Entityprivate
SetWeightDirty()Entityinlineprotected
SetWet(float value, bool allow_client=false)Entityprotected
SetWetMax()Entityprotected
ShowAllSelections()Entityinlineprotected
ShowSelection(string selection_name)Entityinlineprotected
SoundHardBushFallingPlay()Entityinlineprotected
SoundHardTreeFallingPlay()Entityinlineprotected
SoundSoftBushFallingPlay()Entityinlineprotected
SoundSoftTreeFallingPlay()Entityinlineprotected
SpawnEntityOnGround(string object_name, vector mat[4])Entityinlineprotected
SpawnEntityOnGroundPos(string object_name, vector pos)Entityinlineprotected
SpawnInInventoryOrGroundPos(string object_name, GameInventory inv, vector pos)Entityinlineprotected
SwitchItemSelectionTexture(EntityAI item, string slot_name)Entityprotected
SwitchItemSelectionTextureEx(EItemManipulationContext context, Param par=null)Entityprotected
SwitchLight(bool isOn)Entityprotected
TranslateSlotFromSelection(string selection_name, out int slot_id)Entityinlineprotected
TryDelete()Entityinlineprotected
UnpairRemote()Entityprotected
UpdateNetSyncVariableFloat(string variableName, float minValue=0, float maxValue=0, int precision=1)Entityprotected
UpdateNetSyncVariableInt(string variableName, float minValue=0, float maxValue=0)Entityprotected
UpdateWeight(WeightUpdateType updateType=WeightUpdateType.FULL, float weightAdjustment=0)Entityprotected
~EntityAI()Entityinlineprotected