DayZ 1.24
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EAgents.c
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1// BEWARE, ALL NUMBERS 2 RAISED TO THE POWER OF 0 - 32, MAX 32 INDIVIDUAL AGENTS, MUST MATCH CONFIG-SIDE AGENT CONFIGURATION
3{
4 //agent list
5 CHOLERA = 1;
6 INFLUENZA = 2;
7 SALMONELLA = 4;
8 BRAIN = 8;
9 FOOD_POISON = 16;
10 CHEMICAL_POISON = 32;
11 WOUND_AGENT = 64;
12 NERVE_AGENT = 128;
eAgents
Definition EAgents.c:3
@ NERVE_AGENT
Definition EAgents.c:12