Deferred version of AreaDamageLooped.
float CalculateDamageScale(TriggerInsider insider, float deltaTime)
override void SetDeferDuration(float time)
float m_DeferDuration
Time the damage should be deferred in seconds.
The object which is in a trigger and its metadata.
float lastUpdated
Last time the object was updated in seconds, is used for calculating deltaTime.
float timeEntered
Time the object was first seen in seconds.