DayZ 1.24
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entities.c
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1// Include c ---------------
2// #include "Scripts/Entities/scriptedEntities.c"
3
4// Include h (temporal) ---------------
5// #include "Scripts/Entities/Game/Super/InventoryItem.c"
6// #include "Scripts/Entities/Core/Inherited/InventoryItem.c"
7
8// #include "Scripts/Entities/Game/Super/Man.c"
9// #include "Scripts/Entities/Core/Inherited/Man.c"
10
11// #include "Scripts/Entities/Game/Super/LightAI.c"
12// #include "Scripts/Entities/Core/Inherited/LightAI.c"
13
14// #include "Scripts/Entities/Core/Inherited/Building.c"
15
16// #include "Scripts/Entities/Game/Super/Plant.c"
17// #include "Scripts/Entities/Core/Inherited/Plant.c"
18
19// #include "Scripts/Entities/Game/Super/Building.c"
20
21// #include "Scripts/Static/_Includes.c"
22
23// Include c 2 ---------------
24
25
26// #include "Scripts/Classes/_Includes.c"
27// #include "Scripts/Modules/PluginManager.c"
28
29// #include "Scripts/Entities/_Includes.c"
30