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DayZ 1.24
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This is the complete list of members for HumanCommandVehicle, including all inherited members.
| GetOutVehicle() | HumanCommandVehicle | private |
| GetTransport() | HumanCommandVehicle | private |
| GetVehicleClass() | HumanCommandVehicle | private |
| GetVehicleSeat() | HumanCommandVehicle | private |
| GetVehicleType() | HumanCommandVehicle | private |
| HumanCommandVehicle() | HumanCommandVehicle | inlineprivate |
| IsGettingIn() | HumanCommandVehicle | private |
| IsGettingOut() | HumanCommandVehicle | private |
| IsObjectIgnoredOnGettingOut(IEntity entity) | HumanCommandVehicle | inlineprivate |
| IsSwitchSeat() | HumanCommandVehicle | private |
| JumpOutVehicle() | HumanCommandVehicle | private |
| KeepInVehicleSpaceAfterLeave(bool pState) | HumanCommandVehicle | private |
| KnockedOutVehicle() | HumanCommandVehicle | private |
| SetClutchState(bool pState) | HumanCommandVehicle | private |
| SetVehicleType(int pVehicleType) | HumanCommandVehicle | private |
| ShouldBeKnockedOut() | HumanCommandVehicle | private |
| SwitchSeat(int pTransportPositionIndex, int pVehicleSeat) | HumanCommandVehicle | private |
| WasGearChange() | HumanCommandVehicle | private |
| ~HumanCommandVehicle() | HumanCommandVehicle | inlineprivate |