DayZ 1.24
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AreaDamageComponentRandomHitzone.c
Go to the documentation of this file.
1
2class AreaDamageComponentRandomHitzone : AreaDamageComponent
3{
5
6 void AreaDamageComponentRandomHitzone(AreaDamageManager parent)
7 {
9 }
10
15
17 {
19 data.Hitzone = m_HitZones.GetRandomElement();
20
21 return data;
22 }
23}
Newer implementation equivalent of "AreaDamageRegular", hitzone selection only.
AreaDamageComponentData GetAreaDamageComponentData(Object object)
void AreaDamageComponentRandomHitzone(AreaDamageManager parent)