DayZ 1.24
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ScriptCallQueue Member List

This is the complete list of members for ScriptCallQueue, including all inherited members.

Call(func fn, void param1=NULL, void param2=NULL, void param3=NULL, void param4=NULL, void param5=NULL, void param6=NULL, void param7=NULL, void param8=NULL, void param9=NULL)ScriptCallQueueprivate
CallByName(Class obj, string fnName, Param params=NULL)ScriptCallQueueprivate
CallLater(func fn, int delay=0, bool repeat=false, void param1=NULL, void param2=NULL, void param3=NULL, void param4=NULL, void param5=NULL, void param6=NULL, void param7=NULL, void param8=NULL, void param9=NULL)ScriptCallQueueprivate
CallLaterByName(Class obj, string fnName, int delay=0, bool repeat=false, Param params=NULL)ScriptCallQueueprivate
Clear()ScriptCallQueueprivate
GetRemainingTime(func fn)ScriptCallQueueprivate
GetRemainingTimeByName(Class obj, string fnName)ScriptCallQueueprivate
Remove(func fn)ScriptCallQueueprivate
RemoveByName(Class obj, string fnName)ScriptCallQueueprivate
Tick(float timeslice)ScriptCallQueueprivate