DayZ 1.24
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StaminaHandler Member List

This is the complete list of members for StaminaHandler, including all inherited members.

ActivateDepletionModifier(EStaminaMultiplierTypes type)StaminaHandlerinlineprotected
ActivateRecoveryModifier(EStaminaMultiplierTypes type)StaminaHandlerinlineprotected
ApplyExhaustion()StaminaHandlerinlineprotected
CalcStaminaGainBonus()StaminaHandlerinlineprotected
CheckStaminaState()StaminaHandlerinlineprotected
DeactivateDepletionModifier(EStaminaMultiplierTypes type)StaminaHandlerinlineprotected
DeactivateRecoveryModifier(EStaminaMultiplierTypes type)StaminaHandlerinlineprotected
DepleteStamina(EStaminaModifiers modifier, float dT=-1)StaminaHandlerinlineprotected
GetCooldownTimer(int modifier)StaminaHandlerinlineprotected
GetDepletionMultiplier()StaminaHandlerinlineprotected
GetRecoveryMultiplier()StaminaHandlerinlineprotected
GetStamina()StaminaHandlerinlineprotected
GetStaminaCap()StaminaHandlerinlineprotected
GetStaminaMax()StaminaHandlerinlineprotected
GetStaminaNormalized()StaminaHandlerinlineprotected
GetSyncedStamina()StaminaHandlerinlineprotected
GetSyncedStaminaNormalized()StaminaHandlerinlineprotected
HasEnoughStaminaFor(EStaminaConsumers consumer)StaminaHandlerinlineprotected
HasEnoughStaminaToStart(EStaminaConsumers consumer)StaminaHandlerinlineprotected
Init()StaminaHandlerinlineprotected
m_ActiveDepletionModifiersStaminaHandlerprotected
m_ActiveRecoveryModifiersStaminaHandlerprotected
m_DebugStaminaHandlerprotected
m_HumanMoveSettingsStaminaHandlerprotected
m_IsInCooldownStaminaHandlerprotected
m_PlayerStaminaHandlerprotected
m_PlayerLoadStaminaHandlerprotected
m_RegisteredDepletionModifiersStaminaHandlerprotected
m_RegisteredRecoveryModifiersStaminaHandlerprotected
m_StaminaStaminaHandlerprotected
m_StaminaCapStaminaHandlerprotected
m_StaminaConsumersStaminaHandlerprotected
m_StaminaDeltaStaminaHandlerprotected
m_StaminaDepletedStaminaHandlerprotected
m_StaminaDepletionStaminaHandlerprotected
m_StaminaDepletionMultiplierStaminaHandlerprotected
m_StaminaModifiersStaminaHandlerprotected
m_StaminaParamsStaminaHandlerprotected
m_StaminaRecoveryMultiplierStaminaHandlerprotected
m_StaminaSyncedStaminaHandlerprotected
m_StateStaminaHandlerprotected
m_TimeStaminaHandlerprotected
m_TimerMapStaminaHandlerprotected
OnRPC(float stamina, float stamina_cap, bool cooldown)StaminaHandlerinlineprotected
OnSyncJuncture(int pJunctureID, ParamsReadContext pCtx)StaminaHandlerinlineprotected
ReadAdditionalStaminaInfo(ParamsReadContext pCtx)StaminaHandlerinlineprotected
RecalculateDepletionMultiplier()StaminaHandlerinlineprotected
RecalculateRecoveryMultiplier()StaminaHandlerinlineprotected
RegisterStaminaConsumers()StaminaHandlerinlineprotected
RegisterStaminaModifiers()StaminaHandlerinlineprotected
ResetCooldown(int modifier=-1)StaminaHandlerinlineprotected
SetCooldown(float time, int modifier=-1)StaminaHandlerinlineprotected
SetDepletionMultiplier(float val)StaminaHandlerinlineprotected
SetRecoveryMultiplier(float val)StaminaHandlerinlineprotected
SetStamina(float stamina_value)StaminaHandlerinlineprotected
StaminaHandler(PlayerBase player)StaminaHandlerinlineprotected
StaminaProcessor_Ladder(HumanMovementState pHumanMovementState)StaminaHandlerinlineprotected
StaminaProcessor_Move(HumanMovementState pHumanMovementState)StaminaHandlerinlineprotected
StaminaProcessor_Swimming(HumanMovementState pHumanMovementState)StaminaHandlerinlineprotected
SyncAdditionalStaminaInfo(Param par)StaminaHandlerinlineprotected
SyncStamina(float stamina, float stamina_cap, bool cooldown)StaminaHandlerinlineprotected
Update(float deltaT, int pCurrentCommandID)StaminaHandlerinlineprotected