DayZ 1.24
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PistolOptic Member List

This is the complete list of members for PistolOptic, including all inherited members.

AllowsDOF()ItemOpticsinlineprivate
CanPutAsAttachment(EntityAI parent)ItemOpticsinlineprivate
CanPutAsAttachment(EntityAI parent)ItemOpticsinlineprivate
CanPutAsAttachment(EntityAI parent)ItemOpticsinlineprivate
EnterOptics()ItemOpticsprivate
ExitOptics()ItemOpticsprivate
GetCameraPoint(out vector pos, out vector dir)ItemOpticsprivate
GetCurrentNVType()ItemOpticsinlineprivate
GetCurrentOpticMode()ItemOpticsinlineprivate
GetCurrentStepFOV()ItemOpticsprivate
GetNearPlaneValue()ItemOpticsinlineprivate
GetOpticsDOF()ItemOpticsinlineprivate
GetOpticsPPBlur()ItemOpticsinlineprivate
GetOpticsPPLens()ItemOpticsinlineprivate
GetOpticsPPMask()ItemOpticsinlineprivate
GetPlayer()ItemOpticsinlineprivate
GetStepFOVCount()ItemOpticsprivate
GetStepFOVIndex()ItemOpticsprivate
GetStepZeroing()ItemOpticsprivate
GetZeroingDistanceZoomMax()ItemOpticsprivate
GetZeroingDistanceZoomMin()ItemOpticsprivate
GetZoomInit()ItemOpticsprivate
GetZoomMax()ItemOpticsprivate
GetZoomMin()ItemOpticsprivate
HasWeaponIronsightsOverride()ItemOpticsprivate
HideSelection(string selection_name)ItemOpticsinlineprivate
HuntingOptic()ItemOpticsinlineprivate
Init2DPreloadType()ItemOpticsinlineprivate
InitCameraOverrideProperties()ItemOpticsinlineprivate
InitDOFAvailability()ItemOpticsinlineprivate
InitOpticMode()ItemOpticsinlineprivate
InitOpticsDOFProperties(out array< float > temp_array)ItemOpticsinlineprivate
InitOpticsPP(out array< float > mask_array, out array< float > lens_array, out float blur_float)ItemOpticsinlineprivate
InitOpticsPPInfo()ItemOpticsinlineprivate
InitReddotData()ItemOpticsinlineprivate
IsInOptics()ItemOpticsprivate
IsNVOptic()ItemOpticsinlineprivate
IsUsingWeaponIronsightsOverride()ItemOpticsprivate
IsWorking()ItemOpticsinlineprivate
ItemOptics()ItemOpticsinlineprivate
m_2D_preload_typeItemOpticsprivate
m_allowsDOFItemOpticsprivate
m_blur_floatItemOpticsprivate
m_CurrentOpticModeItemOpticsprivate
m_CurrentOpticModeLocalItemOpticsprivate
m_data_setItemOpticsprivate
m_isNVOpticItemOpticsprivate
m_lens_arrayItemOpticsprivate
m_mask_arrayItemOpticsprivate
m_nearplane_overrideItemOpticsprivate
m_optic_sight_materialItemOpticsprivate
m_optic_sight_textureItemOpticsprivate
m_OpticsDOFPropertiesItemOpticsprivate
m_ParentItemOpticsprivate
m_PlayerItemOpticsprivate
m_reddot_indexItemOpticsprivate
OnDebugSpawn()ItemOpticsinlineprivate
OnInventoryExit(Man player)ItemOpticsinlineprivate
OnOpticEnter()ItemOpticsinlineprivate
OnOpticExit()ItemOpticsinlineprivate
OnOpticModeChange()ItemOpticsinlineprivate
OnStoreLoad(ParamsReadContext ctx, int version)ItemOpticsinlineprivate
OnStoreSave(ParamsWriteContext ctx)ItemOpticsinlineprivate
OnVariablesSynchronized()ItemOpticsinlineprivate
OnWasAttached(EntityAI parent, int slot_id)ItemOpticsinlineprivate
OnWasAttached(EntityAI parent, int slot_id)ItemOpticsinlineprivate
OnWasDetached(EntityAI parent, int slot_id)ItemOpticsinlineprivate
OnWasDetached(EntityAI parent, int slot_id)ItemOpticsinlineprivate
OnWorkStart()ItemOpticsinlineprivate
OnWorkStop()ItemOpticsinlineprivate
ParentUsesWinchesterTypeMount()ItemOpticsinlineprivate
SetActions()ItemOpticsinlineprivate
SetCurrentOpticMode(int mode)ItemOpticsinlineprivate
SetPlayer(PlayerBase player)ItemOpticsinlineprivate
SetStepFOVIndex(int step)ItemOpticsprivate
SetStepZeroing(int step)ItemOpticsprivate
SetZeroingClampDist(float dist)ItemOpticsprivate
ShowReddot(bool state)ItemOpticsinlineprivate
ShowSelection(string selection_name)ItemOpticsinlineprivate
StepFOVDown()ItemOpticsprivate
StepFOVUp()ItemOpticsprivate
StepZeroingDown()ItemOpticsprivate
StepZeroingUp()ItemOpticsprivate
UpdateOpticsReddotVisibility()ItemOpticsinlineprivate
UpdateSelectionVisibility()ItemOpticsinlineprivate
UseWeaponIronsightsOverride(bool state)ItemOpticsprivate