DayZ 1.24
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DamageData.c
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2{
6
13
15 {
16 return m_ValueGlobal;
17 }
18
20 {
21 return m_ValueShock;
22 }
23
25 {
26 return m_ValueBlood;
27 }
28
29
30}
float m_ValueGlobal
Definition DamageData.c:3
float GetValueShock()
Definition DamageData.c:19
float GetValueBlood()
Definition DamageData.c:24
float m_ValueShock
Definition DamageData.c:5
float GetValueGlobal()
Definition DamageData.c:14
float m_ValueBlood
Definition DamageData.c:4
void DamageData(float value_global, float value_blood, float value_shock)
Definition DamageData.c:7