DayZ 1.24
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MouseBinding.c
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2{
3 private int m_ActiveUIMenuID;
4 private int m_MouseButton;
5 private int m_MouseEvent;
6 private string m_CallbackTarget;
7 private string m_CallbackFunction;
8 private string m_InfoKeys;
9 private string m_InfoDescription
10
21
23 {
24 return m_ActiveUIMenuID;
25 }
26
28 {
29 return m_MouseButton;
30 }
31
33 {
34 return m_MouseEvent;
35 }
36
38 {
39 return m_CallbackTarget;
40 }
41
43 {
44 return m_CallbackFunction;
45 }
46
47 string GetInfoBind()
48 {
49 return m_InfoKeys;
50 }
51
53 {
54 return m_InfoDescription;
55 }
56}
string GetInfoBind()
string m_CallbackTarget
Definition MouseBinding.c:6
int GetUIMenuID()
int GetMouseEvent()
string m_InfoDescription void MouseBinding(int ui_id, int mouse_button, int mouse_event, string call_target, string call_function, string info_bind, string info_description)
string GetCallbackFunction()
string m_CallbackFunction
Definition MouseBinding.c:7
string GetInfoDescription()
int m_ActiveUIMenuID
Definition MouseBinding.c:3
int GetButtonID()
string GetCallbackTarget()
string m_InfoKeys
Definition MouseBinding.c:8