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Armband_White.c
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/*
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class Armband_White extends Armband_ColorBase
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{
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void Armband_White()
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{
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//string color = GetItemVariableString("varColor"); //SYNCFAIL
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if ( color != "" )
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{
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SetObjectTexture (0,color);
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SetObjectTexture (1,color);
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SetObjectTexture (2,color);
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}
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}
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}
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*/
scripts
4_World
Entities
ItemBase
Clothing
Armband_White.c
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1.10.0