DayZ 1.24
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FAL.c
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1class FAL_Base : RifleBoltLock_Base
2{
4 {
5 return new FALRecoil(this);
6 }
7
8 //Debug menu Spawn Ground Special
9 override void OnDebugSpawn()
10 {
11 GameInventory inventory = GetInventory();
12
13 inventory.CreateInInventory("Fal_OeBttstck");
14 inventory.CreateInInventory("M4_T3NRDSOptic");
15 inventory.CreateInInventory("Battery9V");
16
17 SpawnAttachedMagazine("Mag_FAL_20Rnd");
18 }
19};
Definition FAL.c:2
override void OnDebugSpawn()
Definition FAL.c:9
override RecoilBase SpawnRecoilObject()
Definition FAL.c:3
script counterpart to engine's class Inventory
Definition Inventory.c:79