This is the complete list of members for DayZPlayerCameraBase, including all inherited members.
AdjustCameraParameters(float pDt, inout DayZPlayerCameraResult pOutResult) | DayZPlayerCameraBase | inlineprotected |
CONST_LR_MAX | DayZPlayerCameraBase | privatestatic |
CONST_LR_MIN | DayZPlayerCameraBase | privatestatic |
CONST_UD_MAX | DayZPlayerCameraBase | privatestatic |
CONST_UD_MIN | DayZPlayerCameraBase | privatestatic |
CONST_UD_MIN_BACK | DayZPlayerCameraBase | privatestatic |
DayZPlayerCamera1stPerson(DayZPlayer pPlayer, HumanInputController pInput) | DayZPlayerCameraBase | inlineprivate |
DayZPlayerCamera3rdPerson(DayZPlayer pPlayer, HumanInputController pInput) | DayZPlayerCameraBase | inlineprivate |
DayZPlayerCameraIronsights(DayZPlayer pPlayer, HumanInputController pInput) | DayZPlayerCameraBase | inlineprotected |
GetAdditiveAngles() | DayZPlayerCameraBase | inlineprivate |
GetAdditiveAngles() | DayZPlayerCameraBase | inlineprivate |
GetAdditiveAngles() | DayZPlayerCameraBase | inlineprotected |
GetBaseAngles() | DayZPlayerCameraBase | inlineprivate |
GetBaseAngles() | DayZPlayerCameraBase | inlineprivate |
GetBaseAngles() | DayZPlayerCameraBase | inlineprotected |
GetCameraName() | DayZPlayerCameraBase | inlineprivate |
GetCameraName() | DayZPlayerCameraBase | inlineprivate |
GetCameraName() | DayZPlayerCameraBase | inlineprotected |
GetCurrentSightEntity() | DayZPlayerCameraBase | inlineprotected |
GetCurrentSightInfo(out vector camPos, out vector camDir) | DayZPlayerCameraBase | inlineprotected |
HoldBreathFOVEffect(float pDt) | DayZPlayerCameraBase | inlineprotected |
m_bShoulderInLS | DayZPlayerCameraBase | protected |
m_CameraOffsetLS | DayZPlayerCameraBase | protected |
m_CameraOffsetMS | DayZPlayerCameraBase | protected |
m_dynamicsSmoothTime | DayZPlayerCameraBase | protected |
m_dynamicsStrength | DayZPlayerCameraBase | protected |
m_fCameraLRShoulder | DayZPlayerCameraBase | protected |
m_fCameraLRShoulderVel | DayZPlayerCameraBase | protected |
m_fDistance | DayZPlayerCameraBase | protected |
m_fLeanDistance | DayZPlayerCameraBase | protected |
m_fLeftRightAngle | DayZPlayerCameraBase | protected |
m_fLeftRightAngleAdd | DayZPlayerCameraBase | protected |
m_fPredictCollisionRadius | DayZPlayerCameraBase | protected |
m_fRoll | DayZPlayerCameraBase | protected |
m_fShootFromCamera | DayZPlayerCameraBase | protected |
m_fShoulderWidth | DayZPlayerCameraBase | protected |
m_fUpDownAngle | DayZPlayerCameraBase | protected |
m_fUpDownAngleAdd | DayZPlayerCameraBase | protected |
m_iBoneIndex | DayZPlayerCameraBase | protected |
m_isEntering | DayZPlayerCameraBase | protected |
m_movementAmplitudeX | DayZPlayerCameraBase | protected |
m_movementAmplitudeY | DayZPlayerCameraBase | protected |
m_movementFrequencyX | DayZPlayerCameraBase | protected |
m_movementFrequencyY | DayZPlayerCameraBase | protected |
m_MovementState | DayZPlayerCameraBase | protected |
m_movementTimeAcc | DayZPlayerCameraBase | protected |
m_OffsetLS | DayZPlayerCameraBase | protected |
m_OpticsCamDir | DayZPlayerCameraBase | protected |
m_OpticsCamPos | DayZPlayerCameraBase | protected |
m_opticsHasWeaponOverride | DayZPlayerCameraBase | protected |
m_RequesterADS | DayZPlayerCameraBase | protected |
m_SightMisalignmentModifier | DayZPlayerCameraBase | protected |
m_velocityPitch | DayZPlayerCameraBase | protected |
m_velocityYaw | DayZPlayerCameraBase | protected |
OnActivate(DayZPlayerCamera pPrevCamera, DayZPlayerCameraResult pPrevCameraResult) | DayZPlayerCameraBase | inlineprivate |
OnActivate(DayZPlayerCamera pPrevCamera, DayZPlayerCameraResult pPrevCameraResult) | DayZPlayerCameraBase | inlineprivate |
OnActivate(DayZPlayerCamera pPrevCamera, DayZPlayerCameraResult pPrevCameraResult) | DayZPlayerCameraBase | inlineprotected |
OnUpdate(float pDt, out DayZPlayerCameraResult pOutResult) | DayZPlayerCameraBase | inlineprivate |
OnUpdate(float pDt, out DayZPlayerCameraResult pOutResult) | DayZPlayerCameraBase | inlineprivate |
OnUpdate(float pDt, out DayZPlayerCameraResult pOutResult) | DayZPlayerCameraBase | inlineprotected |
SetCameraPP(bool state, DayZPlayerCamera launchedFrom) | DayZPlayerCameraBase | inlineprotected |
SetCameraPPDelay(DayZPlayerCamera pPrevCamera) | DayZPlayerCameraBase | inlineprotected |
SetupSightEntities() | DayZPlayerCameraBase | inlineprotected |
temp_array | DayZPlayerCameraBase | protected |
UpdateBatteryOptics(EntityAI entity) | DayZPlayerCameraBase | inlineprotected |