DayZ
1.24
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WeaponDebug Member List
This is the complete list of members for
WeaponDebug
, including all inherited members.
AddPosToCyclicBuffer
(vector pos)
WeaponDebug
inline
private
BUFFER_SIZE
WeaponDebug
private
CAMERA_BULLET_ORIGIN_OFFSET
WeaponDebug
private
CAMERA_TRACE_MIN_DISTANCE_TOLERANCE
WeaponDebug
private
COLLISIONS_DISTANCE_TOLERANCE
WeaponDebug
private
CycleDebugMode
()
WeaponDebug
inline
private
DisplayGeneralInfo
()
WeaponDebug
inline
private
DisplayTargetInfo
()
WeaponDebug
inline
private
DrawBarrelMemoryPoints
(vector begin_point, vector end_point)
WeaponDebug
inline
private
DrawEyePoint
(Weapon weapon)
WeaponDebug
inline
private
DrawLineOfFire
(vector begin_point, vector end_point)
WeaponDebug
inline
private
DrawLineOfFireCameraHybrid
(vector usti_hlavne_position, vector camera_dir, vector camera_pos, vector konec_hlavne_position)
WeaponDebug
inline
private
DrawLineOfFireMuzzleToHit
(vector begin_point, vector camera_dir, vector camera_pos)
WeaponDebug
inline
private
GetEyePointPosition
(Weapon weapon)
WeaponDebug
inline
private
GetWeaponInHands
()
WeaponDebug
inline
private
m_AimTrailCyclic
WeaponDebug
private
m_AimTrailOrdered
WeaponDebug
private
m_BufferIndex
WeaponDebug
private
m_CurrentMode
WeaponDebug
private
m_DebugModesNames
WeaponDebug
private
m_HitShape
WeaponDebug
private
m_HitShape2
WeaponDebug
private
m_HitShape3
WeaponDebug
private
m_HitShape4
WeaponDebug
private
m_IsDrawKeyHeldDown
WeaponDebug
private
m_IsFireKeyPressed
WeaponDebug
private
m_IsLMBPressed
WeaponDebug
private
m_IsToggleKeyPressed
WeaponDebug
private
m_PermanentLine1
WeaponDebug
private
m_PermanentLine2
WeaponDebug
private
m_PermanentShape1
WeaponDebug
private
m_PermanentShape2
WeaponDebug
private
m_Shape_konec
WeaponDebug
private
m_Shape_usti
WeaponDebug
private
m_ShapeEye
WeaponDebug
private
m_ShapeFireDirCamera
WeaponDebug
private
m_ShapeFireDirection1
WeaponDebug
private
m_ShapeFireDirection2
WeaponDebug
private
m_ShapeTrailLines
WeaponDebug
private
m_TargetDistance
WeaponDebug
private
m_WeaponInHands
WeaponDebug
private
MAX_MUZZLE_DISTANCE_TOLERANCE
WeaponDebug
private
OnCommandHandlerUpdate
()
WeaponDebug
inline
private
OnKeyDown
(KeyCode key)
WeaponDebug
inline
private
OnPostFrameUpdate
()
WeaponDebug
inline
private
OrderTrailArray
()
WeaponDebug
inline
private
RemoveAllShapes
(bool is_exit=false)
WeaponDebug
inline
private
WeaponDebug
()
WeaponDebug
inline
private
~WeaponDebug
()
WeaponDebug
inline
private
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1.10.0