DayZ 1.24
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ToggleSelections.c
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2{
3 protected string m_ToggleOff;
4 protected string m_ToggleOn;
6 //ref protected array<string> m_ToggleOffLinkedAnimations;
7 //ref protected array<string> m_ToggleOnLinkedAnimations;
8
10 {
14 //m_ToggleOffLinkedAnimations = linked_anims_off;
15 //m_ToggleOnLinkedAnimations = linked_anims_on;
16 }
17
18 string GetToggleOff()
19 {
20 return m_ToggleOff;
21 }
22
23 string GetToggleOn()
24 {
25 return m_ToggleOn;
26 }
27
29 {
30 return m_OpeningBit;
31 }
32
33 /*array<string> GetLinkedOff()
34 {
35 return m_ToggleOffLinkedAnimations;
36 }
37
38 array<string> GetLinkedOn()
39 {
40 return m_ToggleOnLinkedAnimations;
41 }*/
42}
void ToggleAnimations(string toggle_off, string toggle_on, int mask, array< string > linked_anims_off=null, array< string > linked_anims_on=null)