DayZ 1.24
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RightGap.c
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1// -----------------------------------------------------------
3{
5 bool kola;
6 /*void OnWidgetScriptInit(Widget w)
7 {
8 float width;
9 float height;
10 w.SetFlags( WidgetFlags.EXACTSIZE, false );
11 w.GetScreenSize( width, height );
12 Print(w.GetName());
13 Print(width);
14 Print(height);
15 w.SetSize( width-gap, height );
16 w.Update();
17 }*/
18 override bool OnUpdate(Widget w)
19 {
20 float width;
21 float height;
22 w.SetFlags(WidgetFlags.EXACTSIZE, false);
23 w.GetParent().GetScreenSize(width, height);
24 w.SetSize(width - gap, height);
25 return false;
26 }
27};
bool kola
Definition RightGap.c:5
override bool OnUpdate(Widget w)
Definition RightGap.c:18
reference int gap
Definition RightGap.c:4
map: item x vector(index, width, height)
Definition EnWidgets.c:651
WidgetFlags
Definition EnWidgets.c:58