DayZ 1.24
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TShirt_Dyed.c
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1/*
2 class TShirt_Dyed : Clothing
3 {
4 void TShirt_Dyed()
5 {
6 string color = GetItemVariableString("varColor"); //SYNCFAIL
7 if ( color != "" )
8 {
9 SetObjectTexture (0,color);
10 SetObjectTexture (1,color);
11 SetObjectTexture (2,color);
12 }
13 }
14
15 override bool IsClothing()
16 {
17 return true;
18 }
19 }
20*/