DayZ 1.24
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SceneObject Member List

This is the complete list of members for SceneObject, including all inherited members.

AddAttachment(string att_name)SceneObjectinlineprotected
AddRotation(float add_rot)SceneObjectinlineprotected
CanAttachment(EntityAI e)SceneObjectinlineprotected
COLOR_OBJ_BBOX_NORMALSceneObjectprivatestatic
COLOR_OBJ_BBOX_SELECTSceneObjectprivatestatic
EditorLineAdd(SceneObject obj)SceneObjectinlineprotected
EditorLineRemove(SceneObject obj)SceneObjectinlineprotected
EditorShapeAdd()SceneObjectinlineprotected
EditorShapeDeselect()SceneObjectinlineprotected
EditorShapeRemove()SceneObjectinlineprotected
EditorShapeSelect()SceneObjectinlineprotected
EditorShapeSetColor(int color)SceneObjectinlineprotected
EditorShapeUpdatePos()SceneObjectinlineprotected
GetAttachments()SceneObjectinlineprotected
GetConfigAttachments()SceneObjectinlineprotected
GetHealth()SceneObjectinlineprotected
GetInitScript()SceneObjectinlineprotected
GetLinkedObject(int i)SceneObjectinlineprotected
GetLinkedSceneObject(int i)SceneObjectinlineprotected
GetLinkedSceneObjects()SceneObjectinlineprotected
GetLinkedSceneObjectsCount()SceneObjectinlineprotected
GetMaxHealth()SceneObjectinlineprotected
GetName()SceneObjectinlineprotected
GetObject()SceneObjectinlineprotected
GetPosition()SceneObjectinlineprotected
GetPositionAsString()SceneObjectinlineprotected
GetRotation()SceneObjectinlineprotected
GetSize()SceneObjectinlineprotected
GetTypeName()SceneObjectinlineprotected
Init(string obj_name, vector pos)SceneObjectinlineprotected
IsLinkedWithSceneObject(SceneObject scene_object)SceneObjectinlineprotected
IsPlayer()SceneObjectinlineprotected
IsPlayer()SceneObjectinlineprivate
LinkEntityAI(EntityAI e)SceneObjectinlineprotected
LinkSceneObject(SceneObject scene_object, bool draw_line=true)SceneObjectinlineprotected
m_DebugShapeBBoxSceneObjectprotected
m_InitScriptSceneObjectprotected
m_LinkedSceneObjectsSceneObjectprotected
m_LinkedSceneObjectsIndicesSceneObjectprotected
m_LinkedSceneObjectsShapesSceneObjectprotected
m_ObjectNameSceneObjectprotected
m_ObjectNameOriginSceneObjectprotected
m_ObjectPtrSceneObjectprotected
PlaceOnSurface()SceneObjectinlineprotected
RemoveAttachment(EntityAI e)SceneObjectinlineprotected
SceneObjectSynch(Param p)SceneObjectinlineprotected
SetHealth(float value)SceneObjectinlineprotected
SetInitScript(string init_script)SceneObjectinlineprotected
SetPosition(vector pos)SceneObjectinlineprotected
SetPositionAsString(string string_pos)SceneObjectinlineprotected
SetRotation(float rot)SceneObjectinlineprotected
UnlinkAll()SceneObjectinlineprotected
UnlinkSceneObject(SceneObject scene_object)SceneObjectinlineprotected
~SceneObject()SceneObjectinlineprotected