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CASingleUse.c
Go to the documentation of this file.
1
class
CASingleUse
:
CASingleUseBase
2
{
3
override
int
Execute
(
ActionData
action_data
)
4
{
5
if
(!
action_data
.m_Player)
6
return
UA_ERROR
;
7
8
return
UA_FINISHED
;
9
}
10
};
ActionData
Definition
ActionBase.c:21
CASingleUseBase
Definition
CASingleUseBase.c:2
CASingleUse
Definition
CASingleUse.c:2
CASingleUse::Execute
override int Execute(ActionData action_data)
Definition
CASingleUse.c:3
Param3
Definition
EntityAI.c:95
UA_FINISHED
const int UA_FINISHED
Definition
constants.c:436
UA_ERROR
const int UA_ERROR
Definition
constants.c:455
scripts
4_World
Classes
UserActionsComponent
ActionComponents
CASingleUse.c
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