DayZ 1.24
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CASingleUse.c
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2{
4 {
5 if (!action_data.m_Player)
6 return UA_ERROR;
7
8 return UA_FINISHED;
9 }
10};
override int Execute(ActionData action_data)
Definition CASingleUse.c:3
const int UA_FINISHED
Definition constants.c:436
const int UA_ERROR
Definition constants.c:455