DayZ 1.24
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Chainmail_Coif.c
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2{
4 {
5 set<int> ret = super.GetAttachmentExclusionInitSlotValue(slotId);
6 if (slotId == InventorySlots.HEADGEAR)
7 {
8 ret.Insert(EAttExclusions.LEGACY_MASK_HEADGEAR); //same as 'noMask' used to be
9
10 ret.Insert(EAttExclusions.SHAVING_HEADGEAR_ATT_0);
11 }
12 return ret;
13 }
14};
hard helmet base
set< int > GetAttachmentExclusionInitSlotValue(int slotId)
provides access to slot configuration