| AddAsChild(Object obj, vector local_pos, vector local_ori, bool force_rotation_to_world) | EffectParticle | inlineprivate |
| AttachTo(Object obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_rotation_to_world=false) | EffectParticle | inlineprivate |
| CalculateStoppingForce(float in_speedf, float out_speedf, string ammoType, float weight) | EffBulletImpactBase | inlineprivate |
| CheckLifeSpan() | EffectParticle | inlineprivate |
| DEFAULT_PROJECTILE_WEIGHT | EffBulletImpactBase | privatestatic |
| EffBulletImpactBase() | EffBulletImpactBase | inlineprivate |
| EffectParticle() | EffectParticle | inlineprivate |
| EvaluateEffect(Object directHit, int componentIndex, vector pos, int impact_type, vector surfNormal, vector exitPos, vector inSpeed, vector outSpeed, string ammoType) | EffBulletImpactBase | inlineprivate |
| Event_OnPlayStart() | EffectParticle | inlineprivate |
| Event_OnPlayStarted() | EffectParticle | inlineprivate |
| Event_OnStarted() | EffBulletImpactBase | inlineprivate |
| ForceParticleRotationRelativeToWorld(bool state) | EffectParticle | inlineprivate |
| GetCurrentLocalPosition() | EffectParticle | inlineprivate |
| GetCurrentOrientation() | EffectParticle | inlineprivate |
| GetCurrentParent() | EffectParticle | inlineprivate |
| GetCurrentParticleID() | EffectParticle | inlineprivate |
| GetCurrentPosition() | EffectParticle | inlineprivate |
| GetDebugName() | EffectParticle | inlineprivate |
| GetEffectType() | EffectParticle | inlineprivate |
| GetOrientation() | EffectParticle | inlineprivate |
| GetParticle() | EffectParticle | inlineprivate |
| GetParticleID() | EffectParticle | inlineprivate |
| INFECTED_HEAD | EffBulletImpactBase | privatestatic |
| InitEffect() | EffectParticle | inlineprivate |
| INVALID | EffBulletImpactBase | privatestatic |
| IsParticle() | EffectParticle | inlineprivate |
| IsParticleCurrentRotationRelativeToWorld() | EffectParticle | inlineprivate |
| IsParticleRotationRelativeToWorld() | EffectParticle | inlineprivate |
| m_AmmoType | EffBulletImpactBase | private |
| m_AngledEnter | EffBulletImpactBase | private |
| m_ComponentIndex | EffBulletImpactBase | private |
| m_DirectHit | EffBulletImpactBase | private |
| m_EnterAngledSplashCoef | EffBulletImpactBase | private |
| m_EnterSplashCoef | EffBulletImpactBase | private |
| m_ExitPos | EffBulletImpactBase | private |
| m_ExitSplashCoef | EffBulletImpactBase | private |
| m_ForceRotationRelativeToWorld | EffectParticle | private |
| m_ImpactType | EffBulletImpactBase | private |
| m_InSpeed | EffBulletImpactBase | private |
| m_Object | EffectParticle | private |
| m_Orientation | EffectParticle | private |
| m_OutSpeed | EffBulletImpactBase | private |
| m_ParticleEnter | EffBulletImpactBase | private |
| m_ParticleExit | EffBulletImpactBase | private |
| m_ParticleID | EffectParticle | private |
| m_ParticleObj | EffectParticle | private |
| m_ParticleOrientation | EffectParticle | private |
| m_ParticleRicochet | EffBulletImpactBase | private |
| m_Pos | EffBulletImpactBase | private |
| m_RicochetSplashCoef | EffBulletImpactBase | private |
| m_StoppingForce | EffBulletImpactBase | private |
| m_SurfNormal | EffBulletImpactBase | private |
| m_Weight | EffBulletImpactBase | private |
| MIN_SCALING_PARAM | EffBulletImpactBase | private |
| OnCheckUpdate() | EffBulletImpactBase | inlineprivate |
| OnEnterAngledCalculations(Particle p) | EffBulletImpactBase | inlineprivate |
| OnEnterCalculations(Particle p) | EffBulletImpactBase | inlineprivate |
| OnExitCalculations(Particle p, float outSpeedf) | EffBulletImpactBase | inlineprivate |
| OnRicochetCalculations(Particle p, float outspeedf) | EffBulletImpactBase | inlineprivate |
| ReAttach() | EffectParticle | inlineprivate |
| SetAngledEnterValue(float f) | EffBulletImpactBase | inlineprivate |
| SetCurrentLocalPosition(vector pos, bool updateCached=true) | EffectParticle | inlineprivate |
| SetCurrentOrientation(vector ori, bool updateCached=true) | EffectParticle | inlineprivate |
| SetCurrentParent(Object parent_obj, bool updateCached=true) | EffectParticle | inlineprivate |
| SetCurrentParticleID(int id) | EffectParticle | inlineprivate |
| SetCurrentPosition(vector pos, bool updateCached=true) | EffectParticle | inlineprivate |
| SetDecalOwner(Object o) | EffectParticle | inlineprivate |
| SetEnterParticle(int id) | EffBulletImpactBase | inlineprivate |
| SetExitParticle(int id) | EffBulletImpactBase | inlineprivate |
| SetOrientation(vector ori) | EffectParticle | inlineprivate |
| SetParticle(Particle p) | EffectParticle | inlineprivate |
| SetParticleID(int id) | EffectParticle | inlineprivate |
| SetRicochetParticle(int id) | EffBulletImpactBase | inlineprivate |
| SetSingleParticle(int id) | EffBulletImpactBase | inlineprivate |
| Start() | EffectParticle | inlineprivate |
| Stop() | EffectParticle | inlineprivate |
| SURVIVOR_HEAD | EffBulletImpactBase | privatestatic |
| ValidateStart() | EffectParticle | inlineprivate |
| ~EffectParticle() | EffectParticle | inlineprivate |