DayZ 1.24
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This is the complete list of members for Particle, including all inherited members.
AddAsChild(Object parent, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_rotation_to_world=false) | Particle | inlineprivate |
Create(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0") | Particle | inlineprotectedstatic |
Create(int particle_id, vector global_pos, vector global_ori="0 0 0") | Particle | inlineprotectedstatic |
CreateInWorld(int particle_id, vector global_pos, vector global_ori="0 0 0", bool force_world_rotation=false) | Particle | inlineprotectedstatic |
CreateOnObject(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_world_rotation=false) | Particle | inlineprotectedstatic |
CreateParticleEffect() | Particle | inlineprivate |
DestroyParticleEffect() | Particle | inlineprivate |
EOnFrame(IEntity other, float timeSlice) | Particle | inlineprivate |
GetDirectParticleEffect() | Particle | inlineprotected |
GetMaxLifetime() | Particle | inlineprotected |
GetParameter(int emitter, int parameter, out float value) | Particle | inlineprivate |
GetParameterEx(int emitter, int parameter) | Particle | inlineprivate |
GetParticleCount() | Particle | inlineprotected |
GetParticleID() | Particle | inlineprotected |
GetParticleParent() | Particle | inlineprotected |
HasActiveParticle() | Particle | inlineprotected |
IncrementParticleParam(int parameter_id, float value) | Particle | inlineprivate |
IncrementParticleParamFromOriginal(int parameter_id, float value) | Particle | inlineprivate |
IsRepeat() | Particle | inlineprotected |
IsWiggling() | Particle | inlineprivate |
m_DefaultOri | Particle | private |
m_DefaultPos | Particle | private |
m_DefaultWorldOri | Particle | private |
m_DefaultWorldPos | Particle | private |
m_ForceOrientationRelativeToWorld | Particle | private |
m_GlobalPosPreviousFrame | Particle | private |
m_IsRepeat | Particle | protected |
m_Lifetime | Particle | protected |
m_MarkedForDeletion | Particle | private |
m_MaxOriInterval | Particle | private |
m_MaxOriWiggle | Particle | private |
m_ParentObject | Particle | protected |
m_ParticleEffect | Particle | protected |
m_ParticleID | Particle | protected |
m_PreviousFrame | Particle | protected |
m_RandomizeOri | Particle | private |
m_WiggleProcessing | Particle | private |
MAX_EMITORS | Particle | privatestatic |
OnCheckAutoDelete() | Particle | inlineprivate |
OnToDelete() | Particle | inlineprivate |
Particle() | Particle | inlineprivate |
ParticleInit() | Particle | inlineprotected |
Play(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0") | Particle | inlineprotectedstatic |
Play(int particle_id, vector global_pos) | Particle | inlineprotectedstatic |
Play(int particle_id=-1) | Particle | inlineprotected |
PlayInWorld(int particle_id, vector global_pos) | Particle | inlineprotectedstatic |
PlayOnObject(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_world_rotation=false) | Particle | inlineprotectedstatic |
PlayParticle(int particle_id=-1) | Particle | inlineprotected |
PlayParticleEx(int particle_id=-1, int flags=0) | Particle | inlineprotected |
RandomizeOrientation() | Particle | inlineprivate |
RandWiggleFloat() | Particle | inlineprotected |
RandWiggleVector() | Particle | inlineprotected |
ScaleParticleParam(int parameter_id, float coef) | Particle | inlineprivate |
ScaleParticleParamFromOriginal(int parameter_id, float coef) | Particle | inlineprivate |
SetParameter(int emitter, int parameter, float value) | Particle | inlineprivate |
SetParticleParam(int parameter_id, float value) | Particle | inlineprivate |
SetSource(int particle_id) | Particle | inlineprotected |
SetWiggle(float random_angle, float random_interval) | Particle | inlineprivate |
Stop() | Particle | inlineprotected |
StopParticle(int flags=0) | Particle | inlineprotected |
StopWiggle() | Particle | inlineprivate |
UpdateState() | Particle | inlineprotected |