DayZ 1.24
Loading...
Searching...
No Matches
Particle Member List

This is the complete list of members for Particle, including all inherited members.

AddAsChild(Object parent, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_rotation_to_world=false)Particleinlineprivate
Create(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0")Particleinlineprotectedstatic
Create(int particle_id, vector global_pos, vector global_ori="0 0 0")Particleinlineprotectedstatic
CreateInWorld(int particle_id, vector global_pos, vector global_ori="0 0 0", bool force_world_rotation=false)Particleinlineprotectedstatic
CreateOnObject(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_world_rotation=false)Particleinlineprotectedstatic
CreateParticleEffect()Particleinlineprivate
DestroyParticleEffect()Particleinlineprivate
EOnFrame(IEntity other, float timeSlice)Particleinlineprivate
GetDirectParticleEffect()Particleinlineprotected
GetMaxLifetime()Particleinlineprotected
GetParameter(int emitter, int parameter, out float value)Particleinlineprivate
GetParameterEx(int emitter, int parameter)Particleinlineprivate
GetParticleCount()Particleinlineprotected
GetParticleID()Particleinlineprotected
GetParticleParent()Particleinlineprotected
HasActiveParticle()Particleinlineprotected
IncrementParticleParam(int parameter_id, float value)Particleinlineprivate
IncrementParticleParamFromOriginal(int parameter_id, float value)Particleinlineprivate
IsRepeat()Particleinlineprotected
IsWiggling()Particleinlineprivate
m_DefaultOriParticleprivate
m_DefaultPosParticleprivate
m_DefaultWorldOriParticleprivate
m_DefaultWorldPosParticleprivate
m_ForceOrientationRelativeToWorldParticleprivate
m_GlobalPosPreviousFrameParticleprivate
m_IsRepeatParticleprotected
m_LifetimeParticleprotected
m_MarkedForDeletionParticleprivate
m_MaxOriIntervalParticleprivate
m_MaxOriWiggleParticleprivate
m_ParentObjectParticleprotected
m_ParticleEffectParticleprotected
m_ParticleIDParticleprotected
m_PreviousFrameParticleprotected
m_RandomizeOriParticleprivate
m_WiggleProcessingParticleprivate
MAX_EMITORSParticleprivatestatic
OnCheckAutoDelete()Particleinlineprivate
OnToDelete()Particleinlineprivate
Particle()Particleinlineprivate
ParticleInit()Particleinlineprotected
Play(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0")Particleinlineprotectedstatic
Play(int particle_id, vector global_pos)Particleinlineprotectedstatic
Play(int particle_id=-1)Particleinlineprotected
PlayInWorld(int particle_id, vector global_pos)Particleinlineprotectedstatic
PlayOnObject(int particle_id, Object parent_obj, vector local_pos="0 0 0", vector local_ori="0 0 0", bool force_world_rotation=false)Particleinlineprotectedstatic
PlayParticle(int particle_id=-1)Particleinlineprotected
PlayParticleEx(int particle_id=-1, int flags=0)Particleinlineprotected
RandomizeOrientation()Particleinlineprivate
RandWiggleFloat()Particleinlineprotected
RandWiggleVector()Particleinlineprotected
ScaleParticleParam(int parameter_id, float coef)Particleinlineprivate
ScaleParticleParamFromOriginal(int parameter_id, float coef)Particleinlineprivate
SetParameter(int emitter, int parameter, float value)Particleinlineprivate
SetParticleParam(int parameter_id, float value)Particleinlineprivate
SetSource(int particle_id)Particleinlineprotected
SetWiggle(float random_angle, float random_interval)Particleinlineprivate
Stop()Particleinlineprotected
StopParticle(int flags=0)Particleinlineprotected
StopWiggle()Particleinlineprivate
UpdateState()Particleinlineprotected