40 return "Graphics/Materials/postprocess/rain";
Created once, on manager init. Script-side representation of C++ material class, separate handling.
void RegisterParameterScalarFloat(int idx, string parameter_name, float default_value, float min, float max)
WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values ...
Rain - PostProcessEffectType.Rain.
static const int PARAM_RAINFOGGINESS
static const int PARAM_DROPSIZEY
static const int PARAM_GODRAYINTFAR
static const int PARAM_RIPPLESBLEND
override void RegisterMaterialParameters()
static const int PARAM_RAINDENSITY
static const int PARAM_SUNVISIBLE
override int GetPostProcessEffectID()
static const int PARAM_WINDSPEEDFORMAXDIV
static const int PARAM_FOGCOLORMULT
static const int PARAM_SPEED
static const int PARAM_WINDAFFECTSPEED
static const int PARAM_RIPPLESDIST
static const int PARAM_MINDIVERGENCE
static const int PARAM_DISTANTSPEED
static const int PARAM_DROPSIZEX
override string GetDefaultMaterialPath()
static const int PARAM_REFRACTIONSCALE
static const int PARAM_GODRAYINTNEAR
static const int PARAM_DROPDISTANCE
static const int PARAM_BCKGRNDCOLORMULT
static const int PARAM_MAXDIVERGENCE
PostProcessEffectType
Post-process effect type.