DayZ 1.24
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FNX45.c
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2{
4 {
5 return new Fnx45Recoil(this);
6 }
7
8 //Debug menu Spawn Ground Special
9 override void OnDebugSpawn()
10 {
11 GameInventory inventory = GetInventory();
12 inventory.CreateInInventory("PistolSuppressor");
13 inventory.CreateInInventory("FNP45_MRDSOptic");
14 inventory.CreateInInventory("TLRLight");
15 inventory.CreateInInventory("Battery9V");
16 inventory.CreateInInventory("Battery9V");
17
18 SpawnAttachedMagazine("Mag_FNX45_15Rnd");
19 }
20
21};
override void OnDebugSpawn()
Definition FNX45.c:9
override RecoilBase SpawnRecoilObject()
Definition FNX45.c:3
script counterpart to engine's class Inventory
Definition Inventory.c:79
base for semi auto weapons @NOTE name copies config base class