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TendencyHealth.c
Go to the documentation of this file.
1
class
TendencyHealth
extends
DisplayElementTendency
2
{
3
void
TendencyHealth
(
PlayerBase
player
)
4
{
5
m_Type
=
eDisplayElements
.DELM_TDCY_HEALTH;
6
m_Key
=
NTFKEY_SICK
;
7
}
8
9
}
m_Type
eBleedingSourceType m_Type
Definition
BleedingSource.c:25
NTFKEY_SICK
const int NTFKEY_SICK
Definition
_constants.c:40
DisplayElementTendency
Definition
TendencyBacteria.c:2
DisplayElementTendency::TendencyHealth
void TendencyHealth(PlayerBase player)
Definition
TendencyHealth.c:3
Param3
Definition
EntityAI.c:95
PlayerBase
Definition
PlayerBaseClient.c:2
m_Key
string m_Key
Definition
EnEntity.c:804
scripts
4_World
Classes
VirtualHud
Elements
Tendency
TendencyHealth.c
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