| AttachToObject(ItemBase parent) | Inventory_Base | inlineprivate |
| CanBeFilledAtPosition(vector position) | Inventory_Base | inlineprivate |
| CanBeManipulated() | Inventory_Base | inlineprivate |
| CanDetachAttachment(EntityAI parent) | Inventory_Base | inlineprivate |
| CanDetachAttachment(EntityAI attachment) | Inventory_Base | inlineprivate |
| CanDetachAttachment(EntityAI parent) | Inventory_Base | inlineprivate |
| CanDetachAttachment(EntityAI parent) | Inventory_Base | inlineprivate |
| CanDetachAttachment(EntityAI parent) | Inventory_Base | inlineprivate |
| CanDetachAttachment(EntityAI parent) | Inventory_Base | inlineprivate |
| CanHaveTemperature() | Inventory_Base | inlineprivate |
| CanLoadItemIntoCargo(EntityAI item) | Inventory_Base | inlineprivate |
| CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate |
| CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate |
| CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate |
| CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate |
| CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate |
| CanPutAsAttachment(EntityAI parent) | Inventory_Base | inlineprivate |
| CanPutInCargo(EntityAI parent) | Inventory_Base | inlineprivate |
| CanPutInCargo(EntityAI parent) | Inventory_Base | inlineprivate |
| CanPutIntoHands(EntityAI parent) | Inventory_Base | inlineprivate |
| CanReceiveItemIntoCargo(EntityAI item) | Inventory_Base | inlineprivate |
| DetachFromObject(ItemBase parent) | Inventory_Base | inlineprivate |
| EEDelete(EntityAI parent) | Inventory_Base | inlineprivate |
| EEItemLocationChanged(notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) | Inventory_Base | inlineprivate |
| EmptySeedPack(PlayerBase player) | Inventory_Base | inlineprivate |
| Fill() | Inventory_Base | inlineprivate |
| FILLED | Inventory_Base | privatestatic |
| Fold() | Inventory_Base | inlineprivate |
| FOLDED | Inventory_Base | privatestatic |
| FryingPan() | Inventory_Base | inlineprivate |
| GetDeploySoundset() | Inventory_Base | inlineprivate |
| GetLoopDeploySoundset() | Inventory_Base | inlineprivate |
| GetState() | Inventory_Base | inlineprivate |
| GetValidFinishers() | Inventory_Base | inlineprivate |
| GetValidFinishers() | Inventory_Base | inlineprivate |
| HasProxyParts() | Inventory_Base | inlineprivate |
| HescoBox() | Inventory_Base | inlineprivate |
| HideOnItem(ItemBase item) | Inventory_Base | inlineprivate |
| InitItemVariables() | Inventory_Base | inlineprivate |
| IsContainer() | Inventory_Base | inlineprivate |
| IsDeployable() | Inventory_Base | inlineprivate |
| IsElectricAppliance() | Inventory_Base | inlineprivate |
| IsMeleeFinisher() | Inventory_Base | inlineprivate |
| IsMeleeFinisher() | Inventory_Base | inlineprivate |
| m_AttachedTo | Inventory_Base | private |
| m_CookingIsBurned | Inventory_Base | private |
| m_CookingIsDone | Inventory_Base | private |
| m_CookingIsEmpty | Inventory_Base | private |
| m_CookingMethod | Inventory_Base | private |
| m_DeployLoopSound | Inventory_Base | private |
| m_ParticleCooking | Inventory_Base | private |
| m_ParticlePlaying | Inventory_Base | private |
| m_SoundCooking | Inventory_Base | private |
| m_SoundEffectCooking | Inventory_Base | private |
| m_SoundPlaying | Inventory_Base | private |
| m_State | Inventory_Base | private |
| m_Timer | Inventory_Base | private |
| OnApply(PlayerBase player) | AntiChemInjector | inlineprivate |
| OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0") | Inventory_Base | inlineprivate |
| OnStoreLoad(ParamsReadContext ctx, int version) | Inventory_Base | inlineprivate |
| OnStoreSave(ParamsWriteContext ctx) | Inventory_Base | inlineprivate |
| OnVariablesSynchronized() | Inventory_Base | inlineprivate |
| OnVariablesSynchronized() | Inventory_Base | inlineprivate |
| OnWasAttached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate |
| OnWasAttached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate |
| OnWasAttached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate |
| OnWasDetached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate |
| OnWasDetached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate |
| OnWasDetached(EntityAI parent, int slot_id) | Inventory_Base | inlineprivate |
| OnWorkStart() | Inventory_Base | inlineprivate |
| OnWorkStop() | Inventory_Base | inlineprivate |
| PACK_DAMAGE_TOLERANCE | Inventory_Base | privatestatic |
| PARTICLE_BAKING_DONE | Inventory_Base | private |
| PARTICLE_BAKING_START | Inventory_Base | private |
| PARTICLE_BURNING_DONE | Inventory_Base | private |
| PARTICLE_DRYING_DONE | Inventory_Base | private |
| PARTICLE_DRYING_START | Inventory_Base | private |
| ParticleCookingStart(int particle_id) | Inventory_Base | inlineprivate |
| ParticleCookingStop() | Inventory_Base | inlineprivate |
| PERCENTUAL_DAMAGE | Inventory_Base | privatestatic |
| PlayDeployLoopSound() | Inventory_Base | inlineprivate |
| RefreshAudioVisuals(CookingMethodType cooking_method, bool is_done, bool is_empty, bool is_burned) | Inventory_Base | inlineprivate |
| RefreshAudioVisualsOnClient(CookingMethodType cooking_method, bool is_done, bool is_empty, bool is_burned) | Inventory_Base | inlineprivate |
| RefreshPhysics() | Inventory_Base | inlineprivate |
| RefreshVisuals() | Inventory_Base | inlineprivate |
| RemoveAudioVisuals() | Inventory_Base | inlineprivate |
| RemoveAudioVisualsOnClient() | Inventory_Base | inlineprivate |
| SeedPackBase() | Inventory_Base | inlineprivate |
| SetActions() | AntiChemInjector | inlineprivate |
| SetState(int state) | Inventory_Base | inlineprivate |
| SOUND_BAKING_DONE | Inventory_Base | private |
| SOUND_BAKING_START | Inventory_Base | private |
| SOUND_BURNING_DONE | Inventory_Base | private |
| SOUND_DRYING_DONE | Inventory_Base | private |
| SOUND_DRYING_START | Inventory_Base | private |
| SoundCookingStart(string sound_name) | Inventory_Base | private |
| SoundCookingStop() | Inventory_Base | private |
| StopDeployLoopSound() | Inventory_Base | inlineprivate |
| Synchronize() | Inventory_Base | inlineprivate |
| Synchronize() | Inventory_Base | inlineprivate |
| TurnOffItem(ItemBase item) | Inventory_Base | inlineprivate |
| TurnOnItem(ItemBase item) | Inventory_Base | inlineprivate |
| Unfold() | Inventory_Base | inlineprivate |
| UNFOLDED | Inventory_Base | privatestatic |
| XmasLights() | Inventory_Base | inlineprivate |
| ~FryingPan() | Inventory_Base | inlineprivate |
| ~HescoBox() | Inventory_Base | inlineprivate |