DayZ 1.24
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Protected Attributes | |
EffectSound | m_DeployLoopSound |
int | m_State |
CookingMethodType | m_CookingMethod |
bool | m_CookingIsDone |
bool | m_CookingIsEmpty |
bool | m_CookingIsBurned |
Particle | m_ParticleCooking |
int | m_ParticlePlaying = ParticleList.INVALID |
int | PARTICLE_BAKING_START = ParticleList.COOKING_BAKING_START |
int | PARTICLE_BAKING_DONE = ParticleList.COOKING_BAKING_DONE |
int | PARTICLE_DRYING_START = ParticleList.COOKING_DRYING_START |
int | PARTICLE_DRYING_DONE = ParticleList.COOKING_DRYING_DONE |
int | PARTICLE_BURNING_DONE = ParticleList.COOKING_BURNING_DONE |
SoundOnVehicle | m_SoundCooking |
EffectSound | m_SoundEffectCooking |
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string | m_SoundPlaying = "" |
const string | SOUND_BAKING_START = "Baking_SoundSet" |
const string | SOUND_BAKING_DONE = "Baking_Done_SoundSet" |
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const string | SOUND_DRYING_START = "Drying_SoundSet" |
DEPRECATED. | |
const string | SOUND_DRYING_DONE = "Drying_Done_SoundSet" |
DEPRECATED. | |
const string | SOUND_BURNING_DONE = "Food_Burning_SoundSet" |
DEPRECATED. | |
Private Attributes | |
ref Timer | m_Timer |
ItemBase | m_AttachedTo = NULL |
Static Private Attributes | |
static const int | FOLDED = 0 |
static const int | UNFOLDED = 1 |
static const int | FILLED = 2 |
static const int | PERCENTUAL_DAMAGE = 1 |
static const float | PACK_DAMAGE_TOLERANCE = 0.5 |
Definition at line 1 of file BarbedBaseballBat.c.
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Definition at line 23 of file HescoBox.c.
References SEffectManager::DestroyEffect(), and m_DeployLoopSound.
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Definition at line 37 of file FryingPan.c.
Definition at line 27 of file XmasLights.c.
References TurnOnItem().
Definition at line 76 of file HescoBox.c.
References GetGame().
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Definition at line 84 of file HescoBox.c.
References FOLDED, and GetState().
Referenced by CanPutIntoHands().
Definition at line 21 of file AtlasBipod.c.
Definition at line 3 of file AK_RailHndgrd.c.
Definition at line 3 of file M4_RISHndgrd.c.
Definition at line 3 of file MP5_RailHndgrd.c.
Definition at line 57 of file PlantMaterial.c.
Definition at line 44 of file FryingPan.c.
Definition at line 91 of file FryingPan.c.
References IsCargoException4x3().
Definition at line 3 of file AtlasBipod.c.
Definition at line 13 of file Mosin_Bayonet.c.
Definition at line 3 of file Nail.c.
Definition at line 3 of file PlantMaterial.c.
Definition at line 3 of file Red9Bttstck.c.
Definition at line 13 of file SKS_Bayonet.c.
Definition at line 49 of file FryingPan.c.
References IsCargoException4x3().
Definition at line 64 of file FryingPan.c.
References IsCargoException4x3().
Definition at line 46 of file XmasLights.c.
References HideOnItem(), and TurnOnItem().
Definition at line 124 of file FryingPan.c.
References RemoveAudioVisuals().
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Definition at line 128 of file HescoBox.c.
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Definition at line 9 of file SeedPackBase.c.
References ECE_PLACE_ON_SURFACE, EmptySeedsPackLambda(), GetGame(), GetPosition, GetType(), and Math::Round().
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Definition at line 166 of file HescoBox.c.
References GetGame(), RefreshPhysics(), SetState(), and Synchronize().
Referenced by OnStoreLoad().
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Definition at line 92 of file HescoBox.c.
References FOLDED, GetGame(), RefreshPhysics(), SetState(), and Synchronize().
Referenced by OnStoreLoad().
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DEPRECATED.
Definition at line 30 of file FryingPan.c.
Definition at line 243 of file HescoBox.c.
Definition at line 248 of file HescoBox.c.
Referenced by PlayDeployLoopSound().
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Definition at line 66 of file HescoBox.c.
References m_State.
Referenced by CanBeManipulated(), and RefreshPhysics().
Definition at line 8 of file Mosin_Bayonet.c.
Definition at line 8 of file SKS_Bayonet.c.
Definition at line 28 of file HescoBox.c.
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Definition at line 13 of file HescoBox.c.
Definition at line 92 of file XmasLights.c.
Referenced by DetachFromObject().
Definition at line 89 of file PlantMaterial.c.
References can_this_be_combined.
Definition at line 39 of file FryingPan.c.
Definition at line 238 of file HescoBox.c.
Definition at line 10 of file XmasLights.c.
Definition at line 3 of file Mosin_Bayonet.c.
Definition at line 3 of file SKS_Bayonet.c.
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Definition at line 226 of file HescoBox.c.
References GetGame(), SetIsDeploySound(), and Unfold().
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Definition at line 191 of file HescoBox.c.
References Fill(), FILLED, Fold(), FOLDED, Unfold(), and UNFOLDED.
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Definition at line 45 of file HescoBox.c.
References CanPlayDeployLoopSound(), IsDeploySound(), m_DeployLoopSound, PlayDeployLoopSound(), PlayDeploySound(), RefreshVisuals(), and StopDeployLoopSound().
Definition at line 138 of file FryingPan.c.
References m_CookingIsBurned, m_CookingIsDone, m_CookingIsEmpty, m_CookingMethod, RefreshAudioVisuals(), and RemoveAudioVisuals().
Definition at line 21 of file Mosin_Bayonet.c.
Definition at line 21 of file SKS_Bayonet.c.
Definition at line 3 of file Attachments.c.
Definition at line 29 of file Mosin_Bayonet.c.
Definition at line 29 of file SKS_Bayonet.c.
Definition at line 11 of file Attachments.c.
Definition at line 15 of file XmasLights.c.
References TurnOnItem().
Definition at line 200 of file FryingPan.c.
References GetGame(), m_ParticleCooking, m_ParticlePlaying, particle_id, ParticleCookingStop(), and ParticleManager().
Referenced by RefreshAudioVisuals().
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Definition at line 218 of file FryingPan.c.
References GetGame(), ParticleList::INVALID, m_ParticleCooking, and m_ParticlePlaying.
Referenced by ParticleCookingStart(), and RemoveAudioVisuals().
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Definition at line 253 of file HescoBox.c.
References GetGame(), GetLoopDeploySoundset(), GetPosition, m_DeployLoopSound, and SEffectManager::PlaySound().
Referenced by OnVariablesSynchronized().
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Definition at line 166 of file FryingPan.c.
References PARTICLE_BAKING_DONE, PARTICLE_BAKING_START, PARTICLE_BURNING_DONE, PARTICLE_DRYING_DONE, PARTICLE_DRYING_START, and ParticleCookingStart().
Referenced by OnVariablesSynchronized().
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Definition at line 156 of file FryingPan.c.
References m_CookingIsBurned, m_CookingIsDone, m_CookingIsEmpty, m_CookingMethod, and Synchronize().
Definition at line 135 of file HescoBox.c.
References FILLED, FOLDED, GetState(), and UNFOLDED.
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Definition at line 195 of file FryingPan.c.
References ParticleCookingStop().
Referenced by EEDelete(), and OnVariablesSynchronized().
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Definition at line 149 of file FryingPan.c.
References m_CookingMethod, and Synchronize().
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Definition at line 5 of file SeedPackBase.c.
Definition at line 3 of file Mace.c.
References AddAction().
Definition at line 3 of file Hammer.c.
References AddAction().
Definition at line 271 of file HescoBox.c.
References AddAction().
Definition at line 114 of file FryingPan.c.
References ActionDetach(), and AddAction().
Definition at line 37 of file Mosin_Bayonet.c.
References AddAction().
Definition at line 82 of file PlantMaterial.c.
References AddAction().
Definition at line 37 of file SKS_Bayonet.c.
References ActionSkinning(), and AddAction().
Definition at line 3 of file PipeWrench.c.
References AddAction().
Definition at line 38 of file SeedPackBase.c.
References AddAction().
Definition at line 3 of file SledgeHammer.c.
References AddAction().
Definition at line 111 of file XmasLights.c.
References AddAction().
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Definition at line 262 of file HescoBox.c.
References GetGame(), and m_DeployLoopSound.
Referenced by OnVariablesSynchronized().
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Definition at line 40 of file HescoBox.c.
Referenced by Fill(), Fold(), RefreshAudioVisualsOnClient(), RemoveAudioVisualsOnClient(), and Unfold().
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Definition at line 132 of file FryingPan.c.
References GetGame().
Definition at line 76 of file XmasLights.c.
Referenced by OnWorkStop(), TurnOnItem(), and XmasLights().
Definition at line 55 of file XmasLights.c.
References TurnOffItem().
Referenced by AttachToObject(), DetachFromObject(), and OnWorkStart().
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Definition at line 110 of file HescoBox.c.
References GetGame(), RefreshPhysics(), SetState(), and Synchronize().
Referenced by OnPlacementComplete(), and OnStoreLoad().
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Definition at line 5 of file HescoBox.c.
Referenced by OnStoreLoad(), and RefreshPhysics().
Definition at line 3 of file HescoBox.c.
Referenced by HescoBox(), OnStoreLoad(), and RefreshPhysics().
Definition at line 3 of file XmasLights.c.
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Definition at line 7 of file FryingPan.c.
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Definition at line 5 of file FryingPan.c.
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Definition at line 6 of file FryingPan.c.
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Definition at line 4 of file FryingPan.c.
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Definition at line 9 of file HescoBox.c.
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Definition at line 10 of file FryingPan.c.
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Definition at line 11 of file FryingPan.c.
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Definition at line 20 of file FryingPan.c.
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DEPRECATED.
Definition at line 21 of file FryingPan.c.
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Definition at line 22 of file FryingPan.c.
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Definition at line 11 of file HescoBox.c.
Referenced by GetState().
Definition at line 8 of file HescoBox.c.
Definition at line 3 of file SeedPackBase.c.
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Definition at line 14 of file FryingPan.c.
Referenced by RefreshAudioVisuals().
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Definition at line 13 of file FryingPan.c.
Referenced by RefreshAudioVisuals().
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Definition at line 17 of file FryingPan.c.
Referenced by RefreshAudioVisuals().
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Definition at line 16 of file FryingPan.c.
Referenced by RefreshAudioVisuals().
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Definition at line 15 of file FryingPan.c.
Referenced by RefreshAudioVisuals().
Definition at line 6 of file HescoBox.c.
DEPRECATED.
Definition at line 25 of file FryingPan.c.
Definition at line 24 of file FryingPan.c.
DEPRECATED.
Definition at line 28 of file FryingPan.c.
DEPRECATED.
Definition at line 27 of file FryingPan.c.
DEPRECATED.
Definition at line 26 of file FryingPan.c.
Definition at line 4 of file HescoBox.c.
Referenced by OnStoreLoad(), and RefreshPhysics().