DayZ 1.24
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This is the complete list of members for InventoryInputUserData, including all inherited members.
SendInputUserDataDestroy(notnull InventoryLocation src) | InventoryInputUserData | inlineprivatestatic |
SendInputUserDataHandEvent(HandEventBase e) | InventoryInputUserData | inlineprivatestatic |
SendInputUserDataMove(int type, notnull InventoryLocation src, notnull InventoryLocation dst) | InventoryInputUserData | inlineprivatestatic |
SendInputUserDataSwap(notnull InventoryLocation src1, notnull InventoryLocation src2, notnull InventoryLocation dst1, notnull InventoryLocation dst2, bool skippedSwap=false) | InventoryInputUserData | inlineprivatestatic |
SendServerHandEventViaInventoryCommand(notnull Man player, HandEventBase e) | InventoryInputUserData | inlineprivatestatic |
SendServerMove(Man player, int type, notnull InventoryLocation src, notnull InventoryLocation dst) | InventoryInputUserData | inlineprivatestatic |
SendServerSwap(notnull InventoryLocation src1, notnull InventoryLocation src2, notnull InventoryLocation dst1, notnull InventoryLocation dst2, bool skippedSwap=false) | InventoryInputUserData | inlineprivatestatic |
SerializeDestroy(ParamsWriteContext ctx, notnull InventoryLocation src) | InventoryInputUserData | inlineprivatestatic |
SerializeHandEvent(ParamsWriteContext ctx, HandEventBase e) | InventoryInputUserData | inlineprivatestatic |
SerializeMove(ParamsWriteContext ctx, int type, notnull InventoryLocation src, notnull InventoryLocation dst) | InventoryInputUserData | inlineprivatestatic |
SerializeSwap(ParamsWriteContext ctx, notnull InventoryLocation src1, notnull InventoryLocation src2, notnull InventoryLocation dst1, notnull InventoryLocation dst2, bool skippedSwap) | InventoryInputUserData | inlineprivatestatic |