DayZ 1.24
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Definition at line 2 of file InventoryInputUserData.c.
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inlinestaticprivate |
Definition at line 114 of file InventoryInputUserData.c.
References InventoryLocation::DumpToStringNullSafe(), GetGame(), LogManager::IsSyncLogEnable(), SerializeDestroy(), and syncDebugPrint().
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inlinestaticprivate |
Definition at line 79 of file InventoryInputUserData.c.
References GetGame(), GetTime(), LogManager::IsSyncLogEnable(), SerializeHandEvent(), and syncDebugPrint().
Referenced by HandleHandEvent().
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inlinestaticprivate |
Definition at line 13 of file InventoryInputUserData.c.
References InventoryLocation::DumpToStringNullSafe(), GetGame(), GetTime(), LogManager::IsSyncLogEnable(), SerializeMove(), and syncDebugPrint().
Referenced by HandleTakeToDst().
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inlinestaticprivate |
Definition at line 48 of file InventoryInputUserData.c.
References InventoryLocation::DumpToStringNullSafe(), GetGame(), GetTime(), LogManager::IsSyncLogEnable(), SerializeSwap(), and syncDebugPrint().
Referenced by HandleForceSwapEntities(), and HandleSwapEntities().
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inlinestaticprivate |
Definition at line 90 of file InventoryInputUserData.c.
References Error(), GetGame(), LogManager::IsSyncLogEnable(), SerializeHandEvent(), GameInventory::ServerHandEvent(), and syncDebugPrint().
Referenced by HandleHandEvent().
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inlinestaticprivate |
Definition at line 24 of file InventoryInputUserData.c.
References InventoryLocation::DumpToStringNullSafe(), GetGame(), LogManager::IsSyncLogEnable(), SerializeMove(), GameInventory::ServerLocationSyncMoveEntity(), and syncDebugPrint().
Referenced by GameInventory::TakeToDst().
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inlinestaticprivate |
Definition at line 59 of file InventoryInputUserData.c.
References InventoryLocation::DumpToStringNullSafe(), GetGame(), LogManager::IsSyncLogEnable(), SerializeSwap(), GameInventory::ServerLocationSwap(), and syncDebugPrint().
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inlinestaticprivate |
Definition at line 107 of file InventoryInputUserData.c.
References INPUT_UDT_INVENTORY.
Referenced by SendInputUserDataDestroy().
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inlinestaticprivate |
hand
Definition at line 72 of file InventoryInputUserData.c.
References INPUT_UDT_INVENTORY.
Referenced by HandEvent(), OnUpdate(), SendInputUserDataHandEvent(), SendServerHandEventViaInventoryCommand(), SendServerHandEventViaJuncture(), and ValidateHandEvent().
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inlinestaticprivate |
move
Definition at line 5 of file InventoryInputUserData.c.
References INPUT_UDT_INVENTORY.
Referenced by OnUpdate(), SendInputUserDataMove(), SendServerMove(), and TakeToDst().
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inlinestaticprivate |
swap
Definition at line 37 of file InventoryInputUserData.c.
References INPUT_UDT_INVENTORY.
Referenced by SendInputUserDataSwap(), SendServerSwap(), and ValidateSwap().