DayZ 1.24
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M4_CarryHandleOptic.c
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2{
3 override bool CanPutAsAttachment(EntityAI parent)
4 {
5 if (!super.CanPutAsAttachment(parent)) return false;
6 if (parent.IsKindOf("M4A1_Base"))
7 return true;
8
9 return false;
10 }
11}
override bool CanPutAsAttachment(EntityAI parent)