DayZ 1.24
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Hit_Foliage.c
Go to the documentation of this file.
ImpactTypes
void SetExitParticle(int id)
void SetEnterParticle(int id)
void SetRicochetParticle(int id)
static float DEFAULT_PROJECTILE_WEIGHT
void Hit_Foliage()
Definition Hit_Foliage.c:3
override float CalculateStoppingForce(float in_speedf, float out_speedf, string ammoType, float weight)
Definition Hit_Foliage.c:10
static const int IMPACT_FOLIAGE_ENTER
static const int IMPACT_FOLIAGE_EXIT
static const int IMPACT_FOLIAGE_RICOCHET