DayZ 1.24
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Colt1911_Base Class Reference
Inheritance diagram for Colt1911_Base:
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Collaboration diagram for Colt1911_Base:
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Private Member Functions

override RecoilBase SpawnRecoilObject ()
 
override void OnDebugSpawn ()
 

Detailed Description

Definition at line 1 of file 1911.c.

Member Function Documentation

◆ OnDebugSpawn()

override void Colt1911_Base::OnDebugSpawn ( )
inlineprivate

Definition at line 9 of file 1911.c.

10 {
11 GameInventory inventory = GetInventory();
12 inventory.CreateInInventory("PistolSuppressor");
13 inventory.CreateInInventory("TLRLight");
14 inventory.CreateInInventory("Battery9V");
15
16 SpawnAttachedMagazine("Mag_1911_7Rnd");
17 }
script counterpart to engine's class Inventory
Definition Inventory.c:79

◆ SpawnRecoilObject()

override RecoilBase Colt1911_Base::SpawnRecoilObject ( )
inlineprivate

Definition at line 3 of file 1911.c.

4 {
5 return new Colt1911Recoil(this);
6 }

The documentation for this class was generated from the following file: