DayZ 1.24
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InventoryCombinationFlags.c
Go to the documentation of this file.
2{
3 static const int NONE = 0;
4 static const int ADD_AS_ATTACHMENT = 1;
5 static const int ADD_AS_CARGO = 2;
6 static const int SWAP = 4;
7 static const int FSWAP = 8;
8 static const int CRAFT = 16;
9 static const int ACTIONS = 32;
10 static const int SWAP_MAGAZINE = 64;
11 static const int TAKE_TO_HANDS = 128;
12 static const int RECIPE_HANDS = 256;
13 static const int COMBINE_QUANTITY2 = 512;
14 static const int RECIPE_ANYWHERE = 1024;
15 static const int PERFORM_ACTION = 2048;
16 static const int LOAD_CHAMBER = 4096;
17 static const int DETACH_MAGAZINE = 8192;
18 static const int ATTACH_MAGAZINE = 16384;
19 static const int SET_ACTION = 32768;
20 //static const int SWAP_MAGAZINE = 65536;
21}
22
24{
25 static const int NONE = 0;
26 static const int ADD_AS_ATTACHMENT = 1;
27 static const int ADD_AS_CARGO = 2;
28 static const int SWAP = 4;
29 static const int FSWAP = 8;
30 static const int TAKE_TO_HANDS = 16;
31 static const int DROP = 32;
32 static const int PERFORM_ACTION = 64;
33 static const int SET_ACTION = 128;
34 static const int COMBINE_QUANTITY = 512;
35
36
37 //static const int LOAD_CHAMBER = 4096;
38 //static const int DETACH_MAGAZINE = 8192;
39 //static const int ATTACH_MAGAZINE = 16384;
40
41 /*static const int RECIPE_HANDS = 256;
42 static const int COMBINE_QUANTITY2 = 512;
43 static const int RECIPE_ANYWHERE = 1024;
44 static const int PERFORM_ACTION = 2048;
45 static const int LOAD_CHAMBER = 4096;
46 static const int DETACH_MAGAZINE = 8192;
47 static const int ATTACH_MAGAZINE = 16384;
48 static const int SET_ACTION = 32768;*/
49 //static const int SWAP_MAGAZINE = 65536;
50}
@ DROP
@ SWAP
swapping from ground
Definition Hand_Events.c:13
static const int FSWAP
static const int TAKE_TO_HANDS
static const int ADD_AS_CARGO
static const int PERFORM_ACTION
static const int COMBINE_QUANTITY
static const int ADD_AS_ATTACHMENT
static const int SET_ACTION
@ NONE
No flags.
Definition EnProfiler.c:11