DayZ 1.24
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InventoryCombinationFlags.c File Reference

Go to the source code of this file.

Classes

class  InventoryCombinationFlags
 

Variables

class InventoryCombinationFlags NONE = 0
 
static const int ADD_AS_ATTACHMENT = 1
 
static const int ADD_AS_CARGO = 2
 
static const int SWAP = 4
 
static const int FSWAP = 8
 
static const int TAKE_TO_HANDS = 16
 
static const int DROP = 32
 
static const int PERFORM_ACTION = 64
 
static const int SET_ACTION = 128
 
static const int COMBINE_QUANTITY = 512
 

Variable Documentation

◆ ADD_AS_ATTACHMENT

const int ADD_AS_ATTACHMENT = 1
static

Definition at line 26 of file InventoryCombinationFlags.c.

◆ ADD_AS_CARGO

const int ADD_AS_CARGO = 2
static

Definition at line 27 of file InventoryCombinationFlags.c.

◆ COMBINE_QUANTITY

const int COMBINE_QUANTITY = 512
static

Definition at line 34 of file InventoryCombinationFlags.c.

◆ DROP

const int DROP = 32
static

Definition at line 31 of file InventoryCombinationFlags.c.

◆ FSWAP

const int FSWAP = 8
static

Definition at line 29 of file InventoryCombinationFlags.c.

◆ NONE

◆ PERFORM_ACTION

const int PERFORM_ACTION = 64
static

Definition at line 32 of file InventoryCombinationFlags.c.

◆ SET_ACTION

const int SET_ACTION = 128
static

Definition at line 33 of file InventoryCombinationFlags.c.

◆ SWAP

const int SWAP = 4
static

Definition at line 28 of file InventoryCombinationFlags.c.

◆ TAKE_TO_HANDS

const int TAKE_TO_HANDS = 16
static

Definition at line 30 of file InventoryCombinationFlags.c.