34 return -1 + (4 - 2 *
t) *
t;
53 return (
t - 1) * (2 *
t - 2) * (2 *
t - 2) + 1;
73 return 8 *
t *
t *
t *
t;
80 return t *
t *
t *
t *
t;
94 return 16 *
t *
t *
t *
t *
t;
118 if (
t == 0 ||
t == 1)
182 if (
t == 0 ||
t == 1)
199 if (
t == 0 ||
t == 1)
210 if (
t == 0 ||
t == 1)
Input value between 0 and 1, returns value adjusted by easing, no automatic clamping of input(do your...
static float EaseInQuint(float t)
static float EaseInBack(float t, float magnitude=1.70158)
static float EaseInOutBounce(float t)
static float EaseInOutQuint(float t)
static float EaseOutBack(float t, float magnitude=1.70158)
static float EaseOutSine(float t)
static float EaseInSine(float t)
static float EaseInOutCirc(float t)
static float EaseInOutElastic(float t, float magnitude=0.65)
static float EaseInOutSine(float t)
static float EaseOutQuart(float t)
static float EaseInQuart(float t)
static float EaseInOutCubic(float t)
static float EaseInBounce(float t)
static float EaseOutElastic(float t, float magnitude=0.7)
static float EaseInCubic(float t)
static float EaseInOutBack(float t, float magnitude=1.70158)
static float EaseOutQuad(float t)
static float EaseOutExpo(float t)
static float EaseOutCubic(float t)
static float EaseOutQuint(float t)
static float EaseInOutQuad(float t)
static float EaseInOutQuart(float t)
static float EaseInOutExpo(float t)
static float EaseOutBounce(float t)
static float EaseInExpo(float t)
static float EaseInElastic(float t, float magnitude=0.7)
static float EaseInQuad(float t)
static float EaseOutCirc(float t)
static float EaseInCirc(float t)
static proto float Asin(float s)
Returns angle in radians from sinus.
static proto float Sqrt(float val)
Returns square root.
static proto float Cos(float angle)
Returns cosinus of angle in radians.
static proto float Sin(float angle)
Returns sinus of angle in radians.
static proto float Pow(float v, float power)
Return power of v ^ power.