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DayZ 1.24
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This is the complete list of members for SyncEvents, including all inherited members.
| Event_OnRPC(PlayerIdentity sender, Object target, int rpc_type, ParamsReadContext ctx) | SyncEvents | inlineprivatestatic |
| OnSyncEvent(ESyncEvent event_type, SyncData data, Object target) | SyncEvents | inlineprivatestatic |
| RegisterEvents() | SyncEvents | inlineprivatestatic |
| SendEntityKilled(EntityAI victim, EntityAI killer, EntityAI source, bool is_headshot) | SyncEvents | inlineprivatestatic |
| SendPlayerIgnatedFireplace(Man player, EFireIgniteType ignite_type) | SyncEvents | inlineprivatestatic |
| SendPlayerList() | SyncEvents | inlineprivatestatic |
| SendSyncEvent(ERPCs rpc_event_id, ESyncEvent sync_event_type, SyncData data=null, bool guaranteed=true, PlayerIdentity player_target=null) | SyncEvents | inlineprivatestatic |
| SendSyncEventEx(ERPCs rpc_event_id, ESyncEvent sync_event_type, SyncData data=null, bool guaranteed=true, Man recipient=null) | SyncEvents | inlineprivatestatic |