DayZ 1.24
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EnAudio.c
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1typedef int[] AudioHandle;
2
4{
5 proto native static AudioHandle BankLoad(string path);
6 proto native static AudioHandle ShaderLoad(string path);
7 proto native static AudioHandle SoundPlay(AudioHandle bank, AudioHandle shader);
8 proto native static void SoundDestroy(AudioHandle handle);
9};
int[] AudioHandle
Definition EnAudio.c:1
proto static native AudioHandle SoundPlay(AudioHandle bank, AudioHandle shader)
proto static native AudioHandle ShaderLoad(string path)
proto static native void SoundDestroy(AudioHandle handle)
proto static native AudioHandle BankLoad(string path)