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DayZ 1.24
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This is the complete list of members for CCTMan, including all inherited members.
| Can(PlayerBase player, ActionTarget target) | CCTMan | inlineprotected |
| CanContinue(PlayerBase player, ActionTarget target) | CCTBase | inlineprivate |
| CCTMan(float maximal_target_distance=UAMaxDistances.DEFAULT, bool must_be_alive=true) | CCTMan | inlineprotected |
| m_MaximalActionDistanceSq | CCTMan | protected |
| m_MustBeAlive | CCTMan | protected |