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DayZ 1.24
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Protected Member Functions | |
| void | CCTMan (float maximal_target_distance=UAMaxDistances.DEFAULT, bool must_be_alive=true) |
| override bool | Can (PlayerBase player, ActionTarget target) |
Protected Attributes | |
| float | m_MaximalActionDistanceSq |
| bool | m_MustBeAlive |
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inlineprotected |
Definition at line 6 of file CCTMan.c.
References m_MaximalActionDistanceSq, and m_MustBeAlive.
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inlineprotected |
Definition at line 12 of file CCTMan.c.
References vector::DistanceSq(), m_MaximalActionDistanceSq, and m_MustBeAlive.
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protected |
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protected |